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Animated splash screen for android in Gideros 14 Dec 2012 | 02:01 am

Here is how you can implement an animated splash screen for Gideros exported Android project. First you need to create a main.xml file with this contents:

Augmented reality using Appcelerator Titanium 10 Dec 2012 | 10:57 pm

I was always interested in Augmented Reality apps. Since the first time I’ve got a smart phone with GPS and Accelerometer sensors, I’ve been experimenting with them to enhance the usability of apps an...

AppRater for Gideros 8 Dec 2012 | 07:01 pm

Here is a quick implementation of Appirater in Gideros using Lua, thus it works on both Android and IOS devices. Download Gideros AppRater. You can provide a linkt to rate your IOS and Android versi...

Gideros Box2d Chains and Elastic Ropes 4 Dec 2012 | 07:57 pm

In this example we will try to create chains and elastic ropes in Gideros using Box2D library. So let's start with the easy one - the chains. If you image links in the chain, then they are not elasti...

AdMob plugin for Android 25 Oct 2012 | 01:29 am

Gideros AdMob Plugin for Android to display and manipulate AdMob ads. You can find example Gideros project, example Android project with plugin source and plugin folder for installation.ContentsDownl...

Creating plugins for Android in Gideros 9 Sep 2012 | 03:19 pm

Hello, so I will try to explain the basics of creating and Android plugin. So basically how this works, is that you call lua methods from your Gideros project, which then underneath call C functions, ...

Flurry plugin for Android 8 Sep 2012 | 11:45 pm

This is my first attempt on Gideros plugins for Android (hopefully not last). Basically its an analog of Flurry plugin for IOS using same methods as in Gideros documentation. Now you will also be able...

Using box2d joints in Gideros 10 Aug 2012 | 04:05 am

In this tutorial we will go through joint types available in Gideros Box2d world. If you follow my tutorials you should already be familiar with mouseJoint which is the right way to drag dynamic box2d...

Gideros Unite framework for multiplayer games 26 Jul 2012 | 01:21 am

Gideros Unite framework provides a way to implement Multiplayer games using Gideros Mobile. It uses LuaSocket to establish socket connections and even create server/client instances. It provides the m...

Gideros - Box2d Slingshot 10 Jul 2012 | 03:14 am

In today's tutorial we will create a slingshot mechanism, to launcha a draggable object. As you may have already guessed, let's take a draggable example as a template to start, and modify it, ...

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