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9 Common Misconceptions about Users 13 Feb 2013 | 09:39 pm

Unfortunately, many Website owners have persistent misconceptions about users, which could lead to a bad interface design and overall user experience.

12 Tips to Improve your Usability Testing Technique 25 Jan 2013 | 06:10 pm

I’ve gathered 12 tips to sharpen your Usability testing technique, which is key to discover more errors and areas of improvement in your product.

Designing a responsive, Retina-friendly site 10 Jan 2013 | 05:07 pm

“If you need to use something like Readability or Safari Reader to read my articles, I’ve failed as a designer.”

How Responsive Design Improves User Task Completion 9 Jan 2013 | 05:44 pm

Responsive design calls for a flexible foundation to allow fluid layouts and content to adjust to the display size, giving users exactly what they need.

Consumers pay the hidden costs for the ‘free’ app ecosystem 8 Jan 2013 | 08:11 pm

Can mobile developers find a way to make paid apps work at scale?

UX: The New Brand Leaders 6 Jan 2013 | 06:18 pm

Like it or not, we, the UX community, are the new brand leads. Don’t believe me? My 65-year old mother used the words “poor user experience” recently with that disdainful look in her eye that said “Ne...

The Psychology of Stock Photography 24 Dec 2012 | 02:13 pm

Incorrect use of stock photography has a negative impact on the user’s experience. The psychology behind stock photography tells us which picture to choose.

Teaching UX with Lego 24 Dec 2012 | 02:12 pm

Whenever I have to communicate what it is I do, or the benefits of UX, I sometimes feel like a bit of salesmen, as if I’m having to convince someone why they should care about user experience as much ...

Multivariate Test Results with Optimizely 5 Dec 2012 | 06:53 pm

A multivariate test provides insight into which creative variation gets the best improvement in the defined goals of a website. Read about my test results.

Windows 8 — Disappointing Usability for Both Novice and Power Users 19 Nov 2012 | 03:50 pm

Hidden features, reduced discoverability, cognitive overhead from dual environments, and reduced power from a single-window UI and low information density. Too bad.

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