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Adapting Dreamsocket 11 Dec 2012 | 07:36 pm

As we head into the future, it always seems habit to reflect on the past. This year we silently redid our company site reflecting the past, showing the present, and opening up to the future. It was ap...

A Few Good Radars 3 Mar 2012 | 12:57 pm

Last night, Daniel Pasco posted an article about radars on the Black Pixel blog that is more than worth your time and attention. Daniel Pasco: Make no mistake: a lot of people – including people on ...

More on Webviews 6 May 2011 | 02:18 pm

This is a follow-up to Please Stop Pushing Web Views After reading my article on pushing web views, one of my co-workers pointed out a mistake. Here’s what I said: The only reason Mobile Safari get...

The Problem With Pushing Webviews 5 May 2011 | 02:17 pm

I’ve noticed a common interface pattern in several popular iOS apps that really annoys me. Let me paint a picture for you… A user is looking at a table view of web-related content. This might be a li...

Bear on a Wire (previously Poor Bear) IPhone game released 2 Sep 2009 | 02:01 am

Bear on a Wire Trailer from bearzo on Vimeo. The Game Our first IPhone game, previously code named Poor Bear is officially available in the app store today under the name Bear on a Wire. For those o...

Poor Bear Update 4: Collision Detection 16 Apr 2009 | 06:33 am

I have been working on adding tricks to PoorBear over the last week. Trevor has sent us a ton of crazy animations for tricks (I will try and throw up a video preview of some of them soon) as a result,...

Poor Bear Update 3: Development Progress 1 Apr 2009 | 08:22 am

From our last post, you got a glimpse into Trevor’s mind and where things were headed from a design standpoint. This update shows the concrete transition of those elements into the game. The title scr...

Poor Bear Stage 2: Design 27 Mar 2009 | 01:42 am

Project Poor Bear is shaping up pretty nicely, with every day bringing in a little more “flair”. Not to leave you in the dark we wanted to post some of the design progress and process. In addition, Tr...

Kenny Speaking at NAB2009 on Games and TV Collaborations. 27 Mar 2009 | 01:34 am

I was asked, agreed, and received confirmation that I will be speaking at the NAB conference in Vegas this month. The presentation/panel is titled “Game & TV Collaborations” and is focused on solution...

Annoucing Project Codename: Poor Bear 5 Mar 2009 | 10:48 am

The iPhone bug bit and we have started working on a side project code named POOR BEAR. The project is a small iPhone game collaboration between the folks at Dreamsocket and Trevor Van Meter, who we co...

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