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Let’s play: ‘Nothing You Have Done Deserves Such Praise’ 1 Jul 2013 | 01:35 pm

I just played through Jason Nelson’s latest, Nothing You Have Done Deserves Such Praise (via Terry Cavanagh at Free Indie Games). I wrote about Jason Nelson’s games right here in late 2010; NYHDDSP b...

I get angry, too 24 Jun 2013 | 11:43 am

Recently, online, I picked a battle that isn’t mine to pick. Relief finally came in the form of an email. “My wife and I are Quaker,” the letter-writer explained; I was immediately overwhelmed. My mo...

This week’s quicknotes: Feminist Frequency, horror movies, and toys for tots 30 May 2013 | 05:40 am

What horror movies and video games share in common Late last night I tried my hand at posting to Medium for the first time. It was something I was originally going to post here but, you know, it ende...

This week’s quicknotes: Feminist Frequency, horror movies, and toys for tots 30 May 2013 | 05:40 am

What horror movies and video games share in common Late last night I tried my hand at posting to Medium for the first time. It was something I was originally going to post here but, you know, it ended...

The Oculus Rift is (probably) here to stay 21 May 2013 | 04:27 pm

Some quick thoughts. A little over a year ago I wrote a short, half-baked thing for Infinite Lives, Why “virtual reality” will never catch on. Now, fewer than 400 days later, my little treatise alrea...

The Oculus Rift is (probably) here to stay 21 May 2013 | 04:27 pm

Some quick thoughts. A little over a year ago I wrote a short, half-baked thing for Infinite Lives, Why “virtual reality” will never catch on. Now, fewer than 400 days later, my little treatise alread...

On bullying 13 May 2013 | 06:14 pm

potential triggers: depression, suicide, bullying I don’t know whether it’s okay to talk about this. Maybe it doesn’t help. At present, we don’t actually know for certain whether a game designer has...

On bullying 13 May 2013 | 06:14 pm

potential triggers: depression, suicide, bullying I don’t know whether it’s okay to talk about this. Maybe it doesn’t help. At present, we don’t actually know for certain whether a game designer has t...

Ahhhcade at the San Francisco MOMA 29 Apr 2013 | 06:43 pm

Two of the best events at this year’s Game Developers Conference were, technically, not GDC events at all. First there was Lost Levels, a rotating, three-ring speaking engagement held one afternoon i...

Ahhhcade at the San Francisco MOMA 29 Apr 2013 | 06:43 pm

Two of the best events at this year’s Game Developers Conference were, technically, not GDC events at all. First there was Lost Levels, a rotating, three-ring speaking engagement held one afternoon in...

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