Klinksoftware - klinksoftware.net

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Re: dim3 v0022 26 Aug 2013 | 01:15 am

I have been meaning to report this forever, but I have noticed some prevalent glitches that have been in the last few versions: transparencies in dim3 seem to be broken, I remain convinced there's so...

Re: dim3 Ray Shooter 21 Aug 2013 | 10:51 pm

Waiting on some last art and a couple bug fixes, and hopefully I can make a splash with this.  I've always had the hardest time getting anybody in any press outlet to pay attention to me, but I'll kee...

Re: dim3 Ray Shooter 16 Aug 2013 | 01:09 am

Been meaning to post some useful feedback about this for a while, but not found time to play through properly yet. The good news is- it runs better than I expected on my computer, 15-20 fps or so and ...

Re: dim3 Ray Shooter 3 Aug 2013 | 12:52 am

Those are good changes, I've updated the revolver animation and updated the timing and strength of the knife and revolver, and fixed a couple glitches I noticed. I'm really hoping when I release this...

Re: dim3 Ray Shooter 2 Aug 2013 | 11:09 am

Pretty neat. Lowest res pushes my computer harder than Bioshock, or LoL does. I think the animations could use some work, and the revolver mechanics. It takes 3 knife hits, which by the way should be ...

Re: dim3 Ray Shooter 2 Aug 2013 | 09:28 am

Here's the game!  It's complete accept it's missing the title screen and the "won" screen.  So I'm going to release a OS X version here so, if you want, you can take a look and tell me how it works fo...

Re: DIM3_0016 to DIM3_0020 Data Updating 2 Aug 2013 | 08:58 am

On line 215 of the player.js: Quote obj.model.shadow.on=true; Changing true to false did not work; dropping the above line altogether did. Thanks! All vanished weapons returned in dim3 0020 from pr...

Re: Music Thread 2 Aug 2013 | 03:45 am

Thanks! I'll let you guys know whenever we release the full thing.

Re: DIM3_0016 to DIM3_0020 Data Updating 1 Aug 2013 | 12:51 am

Quote from: DomReardon on July 31, 2013, 10:22:28 AM Yeah, I had this problem. I think there is a rogue line somewhere in the player script where it tries to set the shadow outside of the construct e...

Re: DIM3_0016 to DIM3_0020 Data Updating 31 Jul 2013 | 11:22 pm

Yeah, I had this problem. I think there is a rogue line somewhere in the player script where it tries to set the shadow outside of the construct event, from your error message I'd assume that it's in ...

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