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WebGL – Importing a JSON formatted 3D Model 20 Jul 2013 | 06:29 am

The Demo This demo uses multiple shaders, loaded models in JSON format and creates its own models (the grid and axis). Use the left mouse button to rotate the camera around the object. The middle m...

Untitled 19 Jul 2013 | 07:04 am

The Very Simple * Libs pages have been updated, merging the information into less pages and adding a few relevant updates. The lib is now compatible with Assimp 3.0, and a bug which appeared with rece...

OpenGL Selection Tutorial 5 Jul 2013 | 07:17 am

Selecting, a particular item in a 3D scene may prove useful for some applications. The selection can be performed by clicking on an object, requiring a way to determine over which object was the mouse...

New Code Sample for DevIL + OpenGL 24 Jun 2013 | 08:40 am

A code sample has been uploaded with a Visual Studio 2010 project, with source code and shaders, to illustrate the process of loading an image with the DevIL API and creating a texture in OpenGL.

Importing 3D Models with Assimp 3.0 23 Jun 2013 | 08:11 pm

The code sample for importing and displaying 3D models with Assimp, using modern OpenGL, has been updated to cover Assimp 3.0. A Visual Studio 2010 project has also been added to help readers to get ...

Foundations of Computer Graphics – Online Course at EdX 2 Apr 2013 | 06:21 am

A Computer Grahpics course is available at EdX, by Ravi Ramamoorthi, a Professor at UC Berkeley. By the end of the course students should understand the concepts of 3D graphics, and develop programs t...

Foundations of Computer Graphics – Online Course at EdX 2 Apr 2013 | 06:21 am

A Computer Grahpics course is available at EdX, by Ravi Ramamoorthi, a Professor at UC Berkeley. By the end of the course students should understand the concepts of 3D graphics, and develop programs t...

Interactive 3D Graphics – Online Course at Udacity 22 Mar 2013 | 05:54 am

Eric Haines (co-author of Real-Time Rendering) is lecturing an online course at Udacity – Interactive 3D Graphics. The course covers the basic principles of 3D computer graphics, including meshes, geo...

Interactive 3D Graphics – Online Course at Udacity 22 Mar 2013 | 05:54 am

Eric Haines (co-author of Real-Time Rendering) is lecturing an online course at Udacity – Interactive 3D Graphics. The course covers the basic principles of 3D computer graphics, including meshes, geo...

VRML Scritp Tutorial translated to Serbo-Croatian 21 Feb 2013 | 05:09 am

The Lighthouse3D VRML Script Tutorial has been translated to Serbo-Croatian by Anja Skrba from Webhostinggeeks.com. Check it out here.

Related Keywords:

glsl, frustum culling, glsl tutorial, glut tutorial, glsl array, glsl shaders, lighthouse 3d frustum, opengl 4 normal matrix, lighthouse tutorial, 3d vector projection

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