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Amplify & Preloaded 18 Jun 2013 | 06:47 pm

In a time where the big three US educational publishers are competing to bring the best edutech packages to school districts and consumers, a new player has been quietly reinventing K-12 education. A...

Games with Purpose 5 Jun 2013 | 02:43 pm

We design games that do much more than just entertain people. They are designed to communicate, inspire, change behaviour and educate, and we refer to them as ‘Games with Purpose’. This helpful catch...

Lost & Found's secrets 23 Jan 2013 | 05:06 pm

Following Disney Fairies: Lost & Found's Christmas release, we thought we’d share how we went about developing it in Unity. Creating a fun game for young teenaged girls can be serious business. It's ...

The Art of SuperSight 2 Dec 2012 | 07:55 pm

Following up on our recent LUUG talk, we wanted to commit SuperSight’s art approach to our blog. Check out the trailer below to see the game in action. How do we take a concept from pencil sketch to ...

Unite 2012 26 Aug 2012 | 08:55 pm

Last week our tech team managed to take some time out and attend Unite, the annual developer conference for those working with Unity, in Amsterdam. Over the past year Unity has become an increasingly ...

Preloaded at Develop 2012 27 Jul 2012 | 06:50 pm

Last week, Team Preloaded headed down for our annual seaside trip to Brighton for the 2012 Develop Conference. It was a particularly big year for us this time round as we were very proudly to be featu...

Axon - a game for science 5 Jul 2012 | 09:54 pm

We’ve talked a lot about making games that are about something but with Axon, our recent game for the Wellcome Collection, we hope to have gone some way to making a game that’s not only about science,...

Games for Change #9 24 Jun 2012 | 10:54 pm

Games for Change is one of the leading global advocates for supporting and making games for social impact and host to the 9th Annual Games For Change Conference, set over a sweltering three days in Ne...

Introducing SuperSight 12 Jun 2012 | 07:32 pm

We've been talking a lot about multi-platform gaming and Unity, so we're thrilled to announce the first one out of the blocks is SuperSight. The game forms part of the ongoing brilliance that is Super...

GDC 2012 Talk - 'More than just Fun' 13 Apr 2012 | 04:20 am

Here are the slides from my GDC 2012 talk: Huge thanks to the Games for Change team for asking us along - you can check their write-up of the summit here. For those lucky enough to have access to the...

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