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Ragnarok Online: Day 4 2 May 2012 6:35 AM (13 years ago)

Now i have 22.000.000 zeny... started my assassin cross
will get him 99/70 with leech.
dunno what equips =S i'll check my own guides later :D

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Ragnarok Online: Day 3. 1 May 2012 4:33 AM (13 years ago)




Sniper level 99.

Have 15.000.000Z

Things i've done:

Lost my guild due to inactivity (c'mon i can't play everyday lol)
Hunt Ragged Zombies (For Tidal's, which made me all this money!)
Found both dragon manteau and vest!
found spring shoes by my own too!
made priest for buffs ... +13 agi + 10 dex is so important for snipers

Equips


Ulle's Cap[1] w/ Vanberk Card


Robo Eyes (+2% atk, +1dex)


Well Chewed Pencil (Dex+2)


Dragon Manteau[1] with Dragon Tail Card


Dragon Vest[1] with Anolian Card


Vesper Core 03 (AGI)


Glove[1] with Alligator Card


Ixion's Bow with Cruiser Card


Spring Shoes[1] with Merman Card


this is the most versatile gear because i can quickly change arrows to kill anything on the maps i go.
If i can get a Horn of Bison (Horn of the Buffalo) and add an alligator card, I think i can get 190 aspd! (its 189.2 btw)


stats
99 agi
99 dex
25 luk
the Luk increases my autoblitz so that increases the hitlock i do on monsters.. the p. dodge is a good bonus too.
if i were pure DS i'd put in Int.


The high agi does not mean i have a high flee so i must be careful on my hunts. my flee is around 310. A flee gear can get me to 360~, so that would be way safer but DPS would decrease too so i don't want it.

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Lord Knight Bowling Bash Guide 1 May 2012 4:18 AM (13 years ago)



Equipment:

Poor
2-Handed Sword[2]
Padded Armor[1] + Armor Charm
Magni's Cap
ring[1] with mantis card


Rich
Veteran Sword[2] / Twin Edge of naght Sieger [3] / Death Guidance [2] (also called Invoker of Death[2])
with sword guardian cards

Diabolo's Armor + D. Ring with Mantis Card

Bone Head[1] with Vanberk card

Robo Eyes / sl. Sunglasses / angel or evil ears / Angel Spirit

Gangster Scarf or Iron Cain

Vesper Core 02 (STR) or Bloody Shackle Ball + Shackles

+0 Variant Shoes / +9 Diabolo's Boots or +9 Tidals with Antique Firelock Card

Wool Scarf[1] or Diabolo Manteau[1] or Nydhorgg's Shadow Garb[1] with Raydric Card

endgame stats

140 str
60+ dex
70+ vit
rest int if you want to use a lot of sp potions
some people go for agi to increase BB dps by a bit due to a faster animation. I'd use berserk potion if i want that effect.

Guide: BB everything to death.. thats the build :)
Good spots for BBing:
Glast Heim (Raydrics, Abysmal Knights)
Nydhogg's Dungeon (Dracos)
Gonryun Dungeon (Enchanted Peach Trees)
Rachel Dungeon (a ton of demihumans there)

BB lord knight is as good as sniper's DS spam/autoblitz , but need to go back to town to recover SP or use SP potions constantly. Weight won't be an issue as it is for snipers tho :).





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Ragnarok Online: Day 2. 19 Apr 2012 10:01 AM (13 years ago)

Sniper level 87.

Have 1.300.000Z

Things i've done:
Joined a guild. Really cool people.
Hunt Mavka's (for money)
Hunt Draco's (for Dragon Manteau and Dragon Vest)
Hunt Kaho for card
Killed Gopinish MvP
Helped killing RSX (which i failed badly :S)


Equips

Burning Bow[1] with Kaho C.




Dragon Manteau[1]


Dragon Vest[1]


Apple of Archer


plans: buy an Ixion Bow[1] ASAP!
buy archer set cards: merman, cruiser, alligator, anolian and dragon tail
buy vesper core 03 agi 3 extra flee
buy vanberk card and ulle's hat  need the full crits
buy binoculars
make a priest for buffs


spend 2 hours deciding if wearing OAB + crap vs. Ixion + archer set.
Archer set Ixion is good against any monster having to change arrow only.
OAB is crap in terms of speed about elemental changes. So it forces to kill only one kind of monster and that sometimes isnt good. Tho it do have higher damage, i feel annoyed having to place an elemental charge every death.


gosh. gotta go.

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Ragnarok Online: Day 1. 18 Apr 2012 8:52 AM (13 years ago)

Archer level 60. Almost an Hunter!
Made 400.000Z

Equips
Gakkunk Bow[1]
rest i'm naked ^^

plans for day 2: buy an Ixion Bow[1] ASAP!

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Ragnarok Ranger preview 12 Feb 2011 5:46 AM (14 years ago)

Hello folks, this is Kivex

My ranger is 120 agi/dex improving the sniper inside him.
There are 4 main skills i use:
Arrow Rain - 700% Atk in a 5x5 AoE
Dmg Trap - 500% Atk, maximum 3 traps (500x3 Atk is so strong 1 shots a lot of classes)
Bite - Acts as Ankle Snare with a 10 sec cooldown. Very userful for Calculated Shot
Calculated shot - 400% Atk that hits 3 to 5 times (400x5 = 2000% atk !!!) depending on size.
For mvping i like finishing off mobs with arrow rain and use traps while running. Hitting Atroce isn't a choice because he uses Defender, and Arrow Rain/Traps don't activate that. If Defender activates, everything you do is nerfed by 80% and the buff lasts 2 minutes. Everything explained on the video, Enjoy!! 

 Watch it on Youtube by clicking the link. http://www.youtube.com/watch?v=AOOdQoHZKAk

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3rd classes of Ragnarok 6 Feb 2011 9:20 PM (14 years ago)

After a few years playing Ragnarok, you should know nearly enough about all skills, every now and then they add new items which bring new builds to some classes, getting some classes stronger then before, etc. Items like Ice Pick changed everything about Ragnarok. Too much VIT now gets owned by ice pick users very fast, etc.

Now that 3rd classes came out. Everything changed! Ragnarok was always imbalanced as assassin cross being extremely overpowered most of the time, and sometimes extremely uneffective, it is all about what/who he is against. 3rd class Sorcerer is very overpowered in pvp as it one shot anything. But let's skip the boring part, as this creates a lot of discussions..

Playing 3rd classes is AMAZING. They ARE gods and is so much fun to play. Before, snipers had 190 attack speed, higher damage possible, 150 dex. Now that the level cap increased for 3rd classes, RANGERS have 190 aspd, a ton of more DEX, and a lot of stat points to add. Str for capacity? Int for higher m regen / max mp? Luk for more crit (with vanberk card this is kinda useless hehehe)

Now the best part about it:
He have a huge area of effect (AOE) skill, so powerful that 1-hit-KO the mobs of a MVP, making it so much easier to take down.

More traps, more damage and guarantee of 190 attack speed. and thats in any max lvl 99 server guys. I think the max lvl is still 99, but when you exchange to 3rd class it increases to 120...

Now that being said... I can't imagine how many builds we can do with all this extra statpoints... Ragnarok will be a little easier to play with no necessity of godly gears, so all the painful leveling of low rate sure rewards later! And the class will be able to hunt stuff they couldn't with that extra power. :)

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CONGRATULATIONS BRUNO! 19 Jan 2011 6:36 PM (14 years ago)

You won the Giveaway of January.

The reward is:

 
6 Boosters of Zendikar version of Magic The Gathering! Congratulations!
P.S: The box is mere ilustrative, i don't have this box lol, just the boosters^^

E-mail me your ZIP code, etc.
I'll be shipping to your place ^^



The giveaway was choosen randomly through the people that commented on the blog, and answered my call through e-mail. So Anonimous comments was threw away =o.


Hope you have an amazing week! And see you around in the world of Ragnarok!

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Ragnarok Whitesmith Guide / Blacksmith Leveling Guide #2 16 Jan 2011 9:27 AM (14 years ago)

As Whitesmith there are some paths to choose:

Starcraft II Forge


Forger
*Can make elemental weapons for money and for other classes (This guy stopped making so much money because people now can use slotted weapons with Elemental Converter / Buffs from Sage/Professor...)
*Can refine weapons at higher chances then NPCs and at no cost. (Won't require stats, just job 70, because normally, whitesmiths dont have enough skills to add refine weapon skill points.


Cart Termination Build
*Heavy damage dealer with very high survivality. Both Agi and Vit are important. Agi based builds will focus more to PvM. High Vit builds focus MvP and PvP/WoE play.
*Require a lot of money to finish this guy's gear. Ice Pick is the main weapon and most of the times the most expensive item to get/buy.








Critical Build
*Fun & Cheap build which is totally focused for PvM. The downside of this build is not spamming high damage at enemy at 1,500 zeny costs a hit (Cart Termination), killing a bit slower but makes a lot of money too, risk free investiment for hunting...
*For PvP is good versus flee builds.








Forger Stats, Equipment and Skills:




*Stats*


99 DEX
99 LUK
rest STR for weight



*Equipment*


Apple o' Archer (DEX +3) or Hat Of Fortune [1] (LUK+2 to LUK+7)
Lord's Clothes [1] w/ Baby Leopard Card (INT+1, LUK+3)
2x Orlean's Gloves [1] w/ Zerom Card (DEX+2,DEX+3)
+10 #Any Garment# w/ Green Maiden Card (LUK+5)
DEX Stat Mid Headgears are though to get :[. Eye Of Darkness [0] (DEX+1)
Crystal Pumps (LUK+5)
Emperium Anvil on Inventory
#Any Shield# w/ Zherlthsh Card (Zealotus Card) (LUK+2)
Fortune Sword [0] (LUK+5)


*Skills*






1 Hilt Binding
10 Weaponry Research
5 Steel Tempering
1 Ore Discovery
5 Steel Tempering
5 Iron Tempering
5 Enchanted Stone Tempering
5 Reseach Oridecon
3 Smith Dagger
3 Smith Sword
3 Smith Brass Knuckle
3 Smith Mace
3 Smith Spear
3 Smith Two Handed Sword
3 Smith Axe
P.S. Refine Weapon means less weapons to be made. Maces and daggers aren't sold very often, so i'd reduce to minimum and put to Refine Weapon. Other things are the Tempering. Irons/Steels are easy to get so i'd reduce to minimum. Ending with lvl. 10 Refine Weapon.









Cart Termination Build Stats, Equipment, Skills


*Stats*


PvP/WoE
STR 80+ complete 90~130 STR is important to damage dealing.
AGI 30+ agi will work as aspd increase.
VIT 80+ higher HP capacity.
INT 1-
DEX 55+ hitting flee builds shouldn't be a problem in WOE, PvP in other hand...
LUK 1-


PvM Stats


STR 99+ Higher Damage possible will one shot some monsters. Every damage counts.
AGI 80+ High flee makes you harder to hit, it's best for PvM. ASPD GOD MODE ON!
VIT 30+ Some HP is important to waste all SP before dying, as HP will fall...
INT 1+   Nothing here. Unless you got few points and nothing else is possible to add.
DEX+  Add enough to 100% Hit monsters. Rest of the points here.
LUK 1- Useless and the rest points here won't make a difference.




*Equipment*
 +4 Combat Knife [0] / +4 Dilligent ice pick [1] w/ Zipper Bear Card
CT's average is about 2k-5k, depending on other people's reduction gears and def

 Reductions, Raydric Card... Be creative. My equipments for WoE:
+4 Ice Pick [0]
Diabolo Ring w/ Mantis
Horn of the Buffalo [1] w/ Mantis Card
Diabolus Armor [1] w/ Marc Card
Nydhorgg's Shadow Garb [1] w/ Raydric Card
Diabolus Boots [1] w/ Green Ferus
Thorny Shield [1] w/ Thara Frog Card

*Skills*


Enlarge Weight Limit Level 10
Discount Level 8
Overcharge Level 10
Pushcart Level 10
Identify Level 1
Mammonite Level 10
Cart Revolution Level 1Quest
Skill
Change Cart Level 1Quest
Skill
Loud Exclamation Level 1Quest
Skill
Hilt Binding Level 1
Weaponry Research Level 10
Repair Weapon Level 1
Skin Tempering Level 5
Hammer Fall Level 5
Adrenaline Rush Level 5
Weapon Perfection Level 5
Over Thrust Level 5
Maximize Power Level 5
Melt Down Level 10
Cart Boost Level 1
Full Adrenaline Rush Level 1Soul
Linked
Cart Termination Level 10
Maximum Over Thrust Level 5
Unfair Trick Level 1Quest
Skill
Greed Level 1Quest
Skill
 


Critical Build Stats, Equipment, Skills



*Stats*


STR 99+ Higher the damage, higher the critical damage.
AGI 80+ High Flee and Attack speed.
VIT 7+ Rest of Points
INT 1-
DEX 40+ Some to hit, because it won't crit always.
LUCK 39+ Always finishing at fator of 3 (example: 39+6 is 45/3 means 15, so +15% chance of critical)

*Equipment*
 Same as Blacksmiths builds.
But now you can use +Damage gear.
Consider testing on ws.calc these items too:
Bloodied Shackle Ball [0] w/ Shackles [0]
Vesper Core 02 [0]
+ Damage gear is sweet and increase the damage well on Assassin Cross because he have a lot of %s, as Whitesmith it may not work as much, but they are as good.





FOR PvP/WoE

Feather Beret [0]

Angel Wing Ears [0]


Armors:
Highly Upgraded Glittering Jacket/Chainmail/Lord's Clothes/Silk Robe/Valkyja's Armor - Marc Card/Evil Druid Card/Dokebi Card

Weapons:
 +9/+10 Quad Dilligent Orcish Axe w/ Zipper Bear Card or BattleGrounds Mace. Check on ws.calc the best vs Abyss Knight, it should work as it is demi human and good defense.
Ice Pick, Combat Knife, Hurricane Fury... he's a blacksmith weapon master, remember that..

Shields:
Valkyrja's Shield w/ Thara Frog Card
Strong Shield  w/ Thara Frog Card (For PVPing snipers)
Thorny Shield  w/ Thara Frog Card (To be used with the Horn of the Buffalo combo)

Garment: Proxy w/ Raydric Card/Noxious Card

Boots: Diabolo's Boots [1] w/ Green Ferus

Accessory 1: Vesper Core 02/Hiding Accessory/Sight Accessory/Ring of the Flame Lord
Accessory 2: Vesper Core 02/Ring of the Flame Lord/Horn of the Buffalo w/ Mantis Card


*Skills*
 Use same skills as Cart Termination Build.

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Ragnarok Whitesmith Guide / Blacksmith Leveling Guide #1 4 Jan 2011 10:17 AM (14 years ago)

So Whitesmith it is!
One of the best ragnarok classes. Very easy and enjoyable character to play with, it is the "all around" generic character for pretty much ANYTHING. But, it comes with a cost: or you need high agi and flee gears (which is fun but not as fast as a sniper to hunt noob to medium monsters, or you will spend 1,500 zeny each hit. And preferably you will want that money back from the monster reward. Right? 

Well. Analizing the ragnarok monsters, most of them don't reward you back the 1,500 zeny as income, but they will reward otherway as experience, etc...





So from my experience, a blacksmith should focus on axe build and buffs, and he is so good and strong with flee gears, they can hunt anywhere. What i advise is go to ratemyserver.net and make an "Advanced Search" and add there your flee and see what monsters hit you at 5% rate. Grab some health potions and go go.






Blacksmith Stats, skills and gears.

To level up, focus on agi, will be your main atribute.



Level 91 Blacksmith:

http://calcx.wushuang.ws/?cambDaYbgbLayaCababIhaabheaaaaaaaae5aaaaaaaaadvaad5aaeueOaalraalEaafBaafBaaaaaaakbbkfffffbabkkaaaaaaaabaaafdaaaaHaaaa
Mid STR (78+22)
High AGI (90+25)
Low VIT (24+6)
        INT   1
Low DEX (28+22) Focus 40 dex with lvl. 10 blessing
        LUK  1. Some people like adding luck. I agree with them... If i ever want to hit a high def monster, i'll use cart termination with ice pick later on tho... way more efficient

Remember that as blacksmith survival is very important. If you can get a Whisper Card or something, and stay with 1 Vit, your STR will greatly increase. Some Blacksmiths sacrifice everything for 90 str 90 agi
And, I deeply hate the VIT builds for PvM for any class, because flee is just SO GOOD on PvM... and it gives attack speed, who doesn't like that... glass cannon very fast and strong melee character. =o

For gears i recommend every STR gear you can put your hands on, and SPECIALLY +ATTACK ones! Those are HUGE increase on your damage per second, specially if yo


Luck stats (for the ones that like it)
  I would give it a try... it's fun stat, if you can reset on your server, give it a try!! c'mon guys =D
if you don't like it sell the gears and reset, simple said, simple done!

Level 91 Critical Blacksmith:
 Remember that every 3 Luk gives 1 Critical only.

So Critical gears are a must...

There are 2 types of critical gears.
Morrigane's Set (Morrigane's Belt [0], Morrigane's Helm [0], Morrigane's Manteau [0] and Morrigane's Pendant [0])
 Hurricane's Fury or Heart Breaker (HF have higher damage, HB gives critical)


or 

Critical rings
Green Maiden / Whisper / Raydric / Baphomet Jr. Card on a garment. your choice.
HF/HB, BattleGround weap
Ulle's cap with Vanberk card is SO GOOD! I love those full crit seconds...
weapon always with converters, aspersio or cursed water...
try to achieve high upgraded armors, they shine on any  mans eyes.. nevermind they being so expensive... every +8 on your body will make you feel very good...


Leveling monsters... if you feel it is too easy because of your awsome build, skip some monsters and go level at stronger places :]
Level 13-20: Rockers
Level 21 - 30: Peco Peco/Boa
Level 31 - 40: Elder Willows
Level 40 - 53: Bylan 2-3
Level 53 - 60: Bylan 3-4
Level 60 - 75: Zen Orc/Cobold
Level 75 - 80: Sphinx 3
Level 80 - 99: Sphinx 4, Pyramids B2, CT 4 (High Orcs)
Other maps: Niflheim, Nameless Dungeon (with party or with good gears like Bathory Card), Rachel Dungeon, Ice Dungeon, Comodo Fields (alligators and anolians)


Whitesmith part of the guide here:
http://ragarena.blogspot.com/2011/01/ragnarok-whitesmith-guide-blacksmith.html

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Google Adsense - What is and Whys. 3 Jan 2011 8:36 PM (14 years ago)

Google Adsense have helped me to get the statistics of visit count, media of the month visits/ number of days on that month, and it motivate me a bit to keep the blog growing.

It is not true that it gives a lot of income. So far i got 2 Dollars. So anything help a lot. One more visit one day or another makes my eye shine on the statistics of the blog. So far it got a maximum of 124 people visiting it a day (24th December) and my income for that day was an amazing ammount of $0,00 cents from Google Adsense. So i'm not working on this blog for money as it won't give me any money reward soon. I'm making it to help people play the amazing game of Ragnarok and specially to make people's effort in having fun in the game and achieving their goals easier or faster.

I think Ragnarok is a very hard game to fully understand and even knowing a character completly is very stupid and selfish to say about. Every character on the game have misterious points of advatage that only experiencing them will tell you if your character is the best on making specific things. I never knew Assassin Cross are one of the best and coolest monster hunters with full damage gears.. to understand a bit of sniper vs. assassin cross on their pros and cons click here.

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Analizing the Blog #3 3 Jan 2011 8:26 PM (14 years ago)

From 01.Dec.2010 to 31.Dec.2010, (December) the blog got 2314 visits (1321 visits on November).


The blog achieved 124 visits at 24th December. Interesting day to get the highest visit mount isn't? ^^

Let's go to the Top 5 Countries!
Top    Country      Visits    Average Time
#1    Philippines     596    1:07
#2    Malaysia       258    1:11
#3    United States247    1:50
#4    Brazil            225    1:38
#5    Indonesia      208    1:10




Remember Malaysia and U.S.A were so close on visitors count? Now Malaysia is ahead now and got more visitors somehow! Congratulations to the lead!
Philippines is way ahead with double and half more visitors, winning this must have been a piece of cake :]

Remember last post guys... Giveaway something special to a random post click here. Until 31th January 2011.

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Challenge incoming!! 3 Jan 2011 7:19 PM (14 years ago)

Yo!
I have a challenge for you guys.
1. Spread the blog with friends you trust, guild you're in, and/or Ragnarok forum of your server and ask them to post a comment on this topic asking:
Dear RO blog, make a full guide about X and Y. Where X/Y are your favorite classes!
2. Comment yourself the classes
3. Keep in touch to the blog because I will reward a random comment with a console, game or a beard shapper or something  =o. I'll make a post with screenshots of the item, tell the winner to e-mail me zip-code, country, etc.
The most asked classes are the ones i'll start with, and this will end when my vacation have ended.


P.S: The class asking for guides will end when my vacation is over. BUT, the giveaway is secret and will be revealed any day of January. So rumors tells that i will be giving away something 20th to 31th of January because i get paid from my job around there =P.

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Blog's recess starts today 22 Dec 2010 6:59 PM (14 years ago)

Hey people :). I'm traveling in a few hours, have fun playing without me... see you laters
e-mail me while i'm out: royal_kivex at hotmail

be back 13 january :]

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How to make zeny fast? 20 Dec 2010 7:29 PM (14 years ago)

New player on the server?
Make a Sniper. Silver arrows and Fire arrows cover most of the monsters you will kill to make your profit.
Monsters to hunt:
Live Peach Tree / Enchanted Peach Tree: Royal Jelly, Dead Branch, Old Blue Box(rare)
Mavka: Blue Herb, Crystal Mirror, Witherless Rose, Principles of Magic [2](rare)
Knight of Abyss / Abysmal Knight: Oridecon, Elunium, Lord's Clothes [1](rare), Abysmal Knight Card(rare)
Hodremlin: Witch Starsand, Hodremlin Card
 Etc. There are a lot of monsters that snipers take advantage of. Snipers are good at taking down easy targets. So they kill them faster because of his range. So if you decide to hunt a card that worths 2 million and there is another card at 1.5 million and the monster have a better spawn and lower health. Choose it. (if the market of the same cards are on same demand rate!)


Bored of sniper? Don't like archers?
Make an Assassin Cross. Tho you need to get/buy different katars for different elements. Sonic Break spam one shots stronger monsters which snipers take a litle longer time to kill. Slotted elemental Katars are overpowered and lovely! But they come with a zeny price :)


But what is his disvantage comparing the most common hunter (SNIPER)?


SNIPER| ASSASSIN CROSS
 LOW   |  LOW                   SP AMMOUNT (LOW= Some hunts require SP potions pam)

 YES     |  NO, YES             RANGED?  (Sin-x is ranged with grimtooth, but not with sonic blow)

 MED    |  HIGH                   Damage per Second
 only HP| all kinds                 Need Buffers 24/7? (High Priest, link, professor), Sniper with Orc Archer's Bow needs Professor as well. And some kinds of snipers need link, most of them don't..

YES      |  NO                     Good at killing noob mobs? (sniper have range so he kills them way faster)


YES      | YES                     Good at killing medium to hard mobs? (i can list mvps here)


NO       | YES                     Good at killing powerful mobs? (for example, sinx 1shot hodremlin, and sniper need to hit from 2 to 6 Sharp Shooting... That is a lot of SP.. And mobbing on a map that have Seekers isn't good. They will kill your SP if they look at you...

 Can High Wizards make zeny fast? 
They are average hunters... Huge ammounts of Intelligence and Dexterity required. And having a Clown/Bard following around can be slow and boring. So to make zeny as HW, i recommend Jupter Thunder one shot monsters. Or Storm Gust/SS. If you can't 1shot as HW. Don't do it, it is a waste of time, and you may die. HW's can make money at rare drops and card hunts.Nothing else.
Why not Mavka's / Enchanted Peaches? 1. They are ranged. So I saw some High Wizards using Fire Pillar on them. It works wonders. Bad side? low weight for Royal Jellies and those Witherless Flowers. Stick with rare drops...

Can Paladins make money Fast? 
Hell yeah they can! Stick with boomerang and soul link yourself. My friend used to kill Abysmal Knights with 3 shots, and he decided to add Int because he spammed so much on Glast Heim that his SP pool ran out too quickly. And the Eluniums from Raydrics/AKs are very profitable. Considering Paladins run sooo fast buffed (which means you will need a high priest and a soul linker for paladin hunts) the hunt is really entertaining to do. 
I myself have experience with this hunt. It is also good to hunt in:

Glast Heim for the reasons written above
Kiel Dungeon for Orlean's Sever, Royal Cooking Set and Alice Card. 
New World maps for  Lunakaligo [3] / Luna Kaleet [3], Cold Heart [0], Sprint Shoes [1]
Anything at all guys. Boomerang hits from 3.000 to 8.000 the damage is very gear/stat heavy.

Can Champions make money fast?
No. They hunt MvPs normally. So some MvPs have loots worth 200k to 5 million. So it is your choice to hunt MvPs for middle to rare drops. Or for cards. Second choice is harder, but the reward is unique. :)


Can Stalkers make money fast?
They arent much of an offensive character. No they don't make money fast. Try between sniper and High wizard strategies. With plagiarize, you can choose between casting spells around for cards, or headshotting with arrows (plagiarize ankle snare). 


Can Whitesmiths make money fast?
 Yes they can! Whitesmith became the general purpuse character of ragnarok (early days of this game was the Knight, Blacksmith was behind, besides mammonite power!)
Whitesmiths most common place to make money is Geffenia with an ice pick. Tales tell that they can make up to 8 million zenies per hour (depending on rates of the server) They can still Cart Termination anything and end up paying his costs of the skill most of the time(besides PvP).  Whitesmiths can MvP with Safety wall, and they are heavy tankers with good health points and defense on gears. When Geffenia gets boring, try other places as Glast Heim and Stalactic Golems. They give a lot of Elunium and cards are sweet sweet(sweet). Hope i already said that cards there are sweet. ^^ Have a nice zeny hunt guys.

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Assassin Cross WOE Materials 16 Dec 2010 7:05 AM (14 years ago)

My old guild leader once said:

"Emp Break/Sonic Breaker build is
100 VIT. Enough STR for 130 with gear
200 condensed white potions
70 blue potions
30 speed potions
EDPs / Earth Converters


Kill 1st High Wizards > 2nd Creators > 3rd Professors > 4th High Priests"

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Ragnarok High Wizard WOE gear 15 Dec 2010 4:15 PM (14 years ago)

 




"A different gear for many porpuses. Invading/Defending. 
With buffs and Foods you can get 150 Int 150 Dex*."






(+5 minimum) Anti-Stun Dark Bacilium [1] (Stalactic Golem Card)
(+4) Unfrozen Valkyrian Armor [1] (Marc Card)
(+4) Cranial Magic Bible Vol1 [1] (Thara Frog Card)
(+4) Warlock's Battle Wand [0] (Increase magic damage on demi human by 15%)
Sunglasses [1] of True Sight (Maya Purple Card)
2x Nimble Orlean's Gloves [1] (Zerom Card)
Hiding Waterdrop Brooch [1] (Smokie Card)
(+4) Nessus/Genie's/Immune Nydhorgg's Shadow Garb [1] (Salamander Card/Marse Card/Raydric Card) All 3 cards play a role. Marse to enter precast, raydric vs. creator/champion and salamander to stand your ground defending anywhere, while attacking or defending your emperium.
(+4) of Wanderer/Low Level/Fledged Diabolus Boots [1] (Green Ferus Card/Gold Acidus Card/Verit Card)
Different custom items for different servers, with Red Glasses and Ulle's Cap you can achieve 150/150, but will lose stun immunity and that isn't good for WOE.
For PvM, Ulle's Cap with Elder Willow Card/Isilla Card and Sunglasses [1] with Elder Willow Card/Isilla Card are very good to have.

*P.S: I'm pretty sure most of the servers can't get 150int 150dex. Thats true. On my server to get 150/150 custom gears are required (like Sunglasses[1] with quest). So don't worry if you don't get 150/150, probably you won't.

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Ragnarok Stalker WOE/PVP/PVM Guide 15 Dec 2010 11:37 AM (14 years ago)


Bow Based Stalkers (DS) - Double Strafe
These Bow Based Stalkers that use double strafe are rare (In PVP). However, in PVM, these are the way to go - These stats are BASE stats.
Double strafe stalkers are handy in PVM, but in most cases in PVP, they may lack the ability to kill an opponent.

Bow Based Stalkers (BB) - Bowling Bash (Plagiarized + Preserved) and Full Strip

These type of stalkers are most commonly seen in PVP only. However they can be PVM rarely. Full Stripping PVM monsters is rarely done.
If a bowling bash stalker is correctly used in PVP, you will be able to reach damages you have never thought you can deal with a simple bowling bash (Of course using Full Strip). If you are wanting to PVM with this build, I recommend you just take the Double Strafer build because Bowling Bash is a rare skill to use in PVM (For Stalkers).

Cast Based Stalkers - Plagiarism and Preserve
These stalkers are based on their MATK and are seen in WoE and PVP and PVM.
By copying and using skills such as Jupiter Thunder, Storm gust, and any other desired MATK based skills, you will be able (sometimes) to deal more damage and survive longer then High wizards (in some cases).
P.S: You are able to reach instant cast with the help of buffs, gospel and poem of bragi. - Have fun spamming Jupiter thunder.

Support Based Stalkers - Full Strip / Storm Gust / Flying Side Kick (FSK)
I may lack some information on WoE, feel free to correct me. Thanks. These stats include both MATK use and Full Strip tank use.
Tanker Stalkers
Tanking is very important to pass though for recalling.












Gear / Equipment
 
Other equipment can be used, but in my opinion and my overall experience, I used these (For PVP and PVM).
With Raydric Card / Noxious Card / Deviling Card (If you can) (PVP,PVM).


With Verit Card / Matyr Card / Green Ferus Card (PVP, PVM).

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Ragnarok Assassin / Assassin Cross Leveling Spot 15 Dec 2010 9:40 AM (14 years ago)



Anolians are a very good way to level up. This is a quick video to show how fast they die. On the first mob i hitted around 1300 damage because i was wearing a non +damage gear to show that new players can beat them very easily. The near 1900 damage was due to full +damage gears... I recommend going to kill Anolians at level 60 with at least 30 dex. Rest in STR and AGI. Without enough agi they will run away as you attack is slow.. so with or without good AGI i highly recommend using ASPD potion to increase DPS and cancel their walking away from you.

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Ragnarok Battle Offline Main Post 15 Dec 2010 9:09 AM (14 years ago)

WIKIA have RBO guides very detailed and intuitive. So this post will be links to get to them in a fast and easy way.

Main Page: Click Here
or go to http://rbo.wikia.com/wiki/Ragnarok_Battle_Offline_Wiki

Skills:

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Ragnarok Battle Offline Controls: Magician and Novice 15 Dec 2010 8:57 AM (14 years ago)

MAGICIAN
----------------
Instructions

U=Up
D=Down
F=Foward
B=Back
WA=Weak Attack
SA=Strong Attack
S=Charging Magic

MF=M for Male and F for Female (who can use the skill)

OBS: some normal moves need some status or lv to use

Magician Skill

Active Skill
Napalm Beat [MF]: S, S
Soul Strike [MF]: D, D, WA (can use in air)
Stone curse [MF]: S, F, F, WA (low chance stone a enemy)
Fire Bolt [MF]: S, D, D, WA
Fireball [MF]: S, B, F, SA
Fire Wall [MF]: D, D, SA
Cold Bolt [MF]: S, D, D, SA
Frost Diver [MF]: S, B, F, WA (can freeze a enemy)
Lightning Bolt [MF]: S, D, F, WA
Thunder Storm [MF]: S, D, F, SA
Energy Coat [MF]: S,F, F, SA
Safty Wall [MF]: S, D, U, SA

Normal Moves
Air Dash [MF]: F, F (in air)
Rotating Dagger [M]: F, F, WA
Staff Upper [F]: F, F, WA
Lightning Kick [M]: F, F, SA
Blitz palm [F]: F, F, SA
Cape Whirl [M]: F, D, SA

Passive Skill
SP recovery [MF]: SP regen increase

Thief :



Throw Sand
Max Level: 10
Required For: Throw Stone (lvl 3)
Effect: Increase in level increases chance to blind.
Keys: F+F+SA

Improve Dodge
Max Level: 10
Required For: Backslide (lvl 3),Hide(lvl 1)
Effect: Increase in level increases ur chance to dodge enemy attacks.

Steal
Max Level: 10
Required For: Hiding (lvl 3)
Effect:
Attempts to "steal" an item from the targeted monster.
Increase in level increases chance to steal.
Keys: D+(D+F)+F+WA

Envenom
Max Level: 10
Required For: Detoxify(lvl 1)
Effect:
Offensive skill which has chance of poisoning enemy.
Increase in level increases dmg done.
Keys: D+(D+F)+F+SA

Throw Stone
Max Level: 10
Required For: -
Effect: Increase in level increases chance to stun
Keys: D+D+SA

Backslide
Max Level: 1
Required For: Double Attack (lvl 1)
Effect: Moves you backwards (depends on the direction you are facing).
Keys: S+F+S

Hiding
Max Level: 10
Required For: Double Attack (lvl 3)
Effect: Increase in level increases duration of hide + sp consumed.
Keys: S+S

Detoxify
Max Level: 1
Required For: -
Effect: Cures Poison Status
Keys: D+D+WA

Double Attack
Max Level: 10
Required For: -
Effect: Increase in level increases duration of existance of your thief's blue replica+ sp consumed.
Keys: D+D+S

Special Move
Air Dash: 66
10DEX

A-combo hit 1: A (during standing A hit)
10AGI

A-combo hit 2: A (during A-combo hit 1)
20AGI

Stealth Dash: 6+D (during Dodge)
10AGI and Improve Dodge

Male-only:
Eight Pair Flying: 22+A (in midair)
20STR, 20 AGI

Female-only:
Dive Downward Pierce: 22+B (in midair)
20STR (3SP)

Dive Kick: 22+A (in midair)
30AGI (3SP)

Raid Slash: 66+A
10AGI, 10DEX



Novice :



-=Beginning=-

-=Introduction of Class=-

-=Novice=-

* Complete all stages with all classes (both genders) to get novice class
* You a different picture is displayed after the end credits if you have
unlocked Novice.
* If you have problems unlocking Novice, try waiting till the credits have
finished before pressing A.

Novice has weak attacks, weak defense and long delays. You only have 2 skills,
with one point max in each.
Clearing the game with novice unlocks the bonus stage, Stage 9(EXTRA STAGE)
Inside the machine empire.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special



First Aid (D)
SP:3
* 5 HP recovered
* Sitting down recovers HP faster.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceFirstAid.jpg


Play Dead(2+D In the air or grounded)
SP:5
* Invincible while spinning. When you hit the ground you can be hit.
* Press D again to use continuously
* One of the few skills with complete invincibility. Essential for use in boss
fights.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NovicePlayDead1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NovicePlayDead2.jpg


-=Special Techniques=-



Back dash (22+B )
* You can cancel this move into anything, including another Back Dash.
(Novice-M) Back step
(Novice-F) Runs back a fixed distance
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceBackstep.jpg


Emote (236+A)
* Random emote, sometimes with an attack.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceEmotincon.jpg

Dash (66)
AGI:10
* Slightly faster than walking
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceDash.jpg
Combo 1(A after hitting with standing A)
STR:15 DEX:15

Combo 2 (A when Combo 1 hits)
STR:25 AGI:20 DEX:15
* Does about 1000 damage. Easy to use.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceSwordSwing1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/NoviceSwordSwing2.jpg
Sword Swing (66+B )
STR:25
* The sword hits for low damage.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceExplosion.jpg
Explosion(22+A)
INT:50
* HP used: 500. SP used: 40
* If you have less than 500 HP, you can still cast so long as you have the SP.
(Novice-M) 4000-5000 Damage explosion
(Novice-F) Hits 15 times for about 500 damage, increasing with STR.

Novice-M Only:


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceRotationalHurl.jpg
Rotation Hurl (66 while in Sword Swing)
STR:30
HP used: 100



Super-dash (66+A)
AGI:40
HP used: 100
* Dashes around causing low-damage hits.


Super-dash head butt (A while super-dashing)
* Adds a jumping head butt to the super-dash




http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceJumpKick.jpg
Jump kick (236+A in the air)
DEX:25


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Novice%20Mini%20Guide%20Book/M-NoviceSuperJump.jpg
Super Jump (236+B in the air)
DEX:30
* HP used: 100
* Jumps way out of the screen.

Novice-F only:


Aura Blade (66 while in Sword swing)
STR:25 INT:20
* HP used: 100. SP used: 20(You can cast this with under 100HP as long as you
have the SP).
* A large aura blade is shaken then swung.
* Hits nearby enemies several times. Keep pressing 6+B to cast continuously.


Flying hip press (236+B )
STR:20 DEX:20
* It jumps greatly forward. In the state of stiffening when it splashes there
when hitting, this attack is continued as it is, and it falls on ground.
* After the first hit you can cancel the attack with Block, jump etc.
* The bounce after it becomes a hit is a direction for which the character is
suitable. After it becomes a hit by the first step, it is convenient for
fine-tuning because the direction is changed.
* If Ponpon comes to be able to splash for a long time overhead of a big enemy,
it variously becomes easy.
* Especially, effective enemy ?ECreamy (Reaches the highest position), Golem
(Guard when attack is about to hit), Horde, Phreeoni (At the edge of the
screen), Bongon (The antiaircraft overhead kick can be won well), The Boulder,
Penomena, Large Whisper, the marionette, Argus and Argiope. (Guard the Sense of
Touch attack)、Flora


Forward roll attack (66+A)
AGI:40 DEX:5
* HP used: 100(when you have under 100HP, SP is used).
* Low damage attack.


Phoenix Heaven Running (66+B in the air)
INT:20 DEX:30
* HP used: 50. SP used: 10 (uses only SP when HP is under 50)
* Player falls from the sky with a burning aura. Hits all the way down for
damage, and after landing for lower damage.
* Good for escaping as you cannot be hit out of it. You can hit bosses multiple
times if they remain at the edge of the screen. (Golem, Jack etc)
* Use this as much as possible, especially against bosses.

Tips:



Miss attack (B in the air)
(Novice-M only)
* At the moment that you swing your sword, you can hit for high damage.
* The hit area is behind and below the player.
* Starts off at about 1500, so is one of the Novice-M’s only decent attacks,
especially as it uses no SP or HP.



First Aid dash (6 or 4 while using first aid)
(Novice-M only)
* You can dash even if you do not have 10 AGI.

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Ragnarok Battle Offline Controls: Swordsman and Archer 15 Dec 2010 8:56 AM (14 years ago)

Swordman :


1.- Male and Female differences:
Pretty much everything, all attacks and active skills are different, the stuff they have in common are stat bonuses, they both have high Hp (Males have higher Hp), low Sp (Females have higher Sp), same passive skills, and same special/active skill names =P


2.- Stats:
(Swordsman only, other jobs have some different effects for certain stats)
Str = Adds Damage (MIN and MAX) to all of your attacks.
Agi = Makes you run, jump (this means falling faster as well) and attack faster. Also gives you dodge (you evade an attack when it hits you, but instead of damage you see Miss and your character flashes)
Vit = Gives you Hp, Hp recovery, Defense and Super Armor (When you get hit by weak attacks you don't get stunned).
Int = Gives you Sp, Sp recovery and Magic Defense.
Dex = Gives you MIN damage. Every 10 Dex you can chain in a combo another Strong Attack.
Luk = Gives Critical (When you attack and instead of the white number, a Red bubble with Yellow numbers appear, it does more damage than normal attacks. You need it very high to really notice the effect)


More about Vit and Defense/Super Armor
Vit adds little Hp, and it's the only number you will really notice if you aren't giving much attention to... well... numbers. This doesn't mean it's useless, it adds Hp regen, and the more Hp recovery (the skill) level you have, the more you get from Vit (remember that you regen Hp every 8 seconds while moving and fighting).
It also adds Defense so if you aren't good at dodging (after all, Thieves are the only really specialized class in dodging, and they can even Dodge, Stealth Dash, Back Slide and Hide for even easier dodging) you won't get damaged as much, weak hits will do barely any damage. After testing, with 100 Vit the damage you get is reduced by about 30% for strong attacks (attacks that do 90+ Damage without any Vit, for example, Sohee's knife attack goes down from ~2600 damage to ~1800 or Bapho Jr. Dark energy ball from ~97 to ~68 and the scythe attacks go from 175~200 to 130~140), but weak attacks go from 8~10 damage to 1 and form 17~19 damage to 3~5. So it probably adds both direct damage reduction (very little though) and percentage damage reduction.
But there is another factor that Vit affects, the Flinch-proof armor (or... Super Armor) the more Vit you have, the stronger the attack has to be for you to actually flinch, it works kind of like a permanent Endure but, unlike Endure, you have to be attacking for it to work, if you are running or if you aren't doing anything you will still flinch, also, it's only for weak attacks... even with 100 Vit at level 30 a Bapho Jr.'s Dark energy ball doing only ~68 damage will cause you to flinch, so it's not like you will have a permanent Endure for "normal" attacks, it has to be a very weak attack (weakened by Vit defense of course) for this to work. So this Super Armor pretty much renders worthless all those weak attacks that pester you while you kill the bosses or mobs like the damage Argiopes do with their heads. This is of course the weak point of Vit for Swordsmans, you can use Endure for the last effect only that Endure is better as it will be for all kind of attacks, but, then again, you have to keep casting Endure and you need to find an opening to do so and use some Sp.
In the end, Vit adds a lot of little defensive effects that can save your life or be pretty much wasted points depending on the situation, there is no answer to whether Vit is good or not for you, because it depends on you and how you like to play.

More about Dex and Strong attacks
F=Forward, D=Down and SA=Strong attack
"Every 10 Dex you can chain in a combo another Strong Attack."
This means you can use all of the Strong attacks (SA, F+SA, D+SA, D+F+SA, Aerial SA and Aerial F+SA) one more time every 10 Dex before getting the delay of the last hit, you can mix in between Weak attacks if you want as well but it's harder because of their short range. The combo is broken after you miss an attack, and also, you only get the delay from the last attack you use, so try to finish your combos with fast and weaker SA instead of those slow but very damaging SA and you'll be killing much faster and be able to dodge better.
For example, with 10 Dex, standing on the ground, you can do a combo of up to 8 attacks (2 times each of the 4 ground attacks), like this: D+SA, SA, D+SA, SA, F+SA, D+F+SA, D+F+SA, F+SA (I didn't say it would be usefull =P).
In the air, with 20 Dex, you can use each of the two aerial Strong attacks three times per jump, that's 6 attacks per jump (so you can connect up to 12 times before landing if you are good enough).
Getting a lot of Dex will let you spam the Strong attack you like the most, but not getting more than 20 points in Dex won't diminish your combo possibilities (actually, most normal enemies die before you get to use all of your SA with 20 Dex and bosses usually keep running or attack you breaking the combo anyway), you'll just end up using different attacks for combos (or killing the enemy faster if you decide to use the points for Str), or maybe you won't get used to it and still keep using the same SA (like F+SA for male Swordsman) over and over and get used to the delay. So there is no answer either about whether high or low Dex is better, but I hope it helps you comprehend Dex better.


3.- Other stats:
Hp = You die when it hits 0, Swordsmans have the highest Hp from all classes.
At level 30 (Male/Female):
The +1 Vit is form the Bonus stats Swordsmans get
Vit 1+1 = 4501/3887 Hp
Vit 9+1 = 4556/3934 Hp
Vit 29+1 = 4692/4052 Hp
Vit 49+1 = 4828/4169 Hp

Sp = Used for skills, different level skills use different amounts of Sp.
At level 30 (Male/Female):
Int 1 = 405/495 Sp
Int 10 = 411/502 Sp
Int 20 = 417/510 Sp


4.- Bonus stats:
Level 2 = +1 Str
Level 12 = +1 Vit
Level 20 = +1 Dex
Level 30 = +1 Str


5.- Special Attacks: (those attacks that need Stats or skills to be used)

Chain attack 1 (male and female) - Use Weak attack after hitting an enemy with a Weak attack. (ground only)
Requires Agi 10
Male - The first weak attack is a punch, if it hits, you can do a Sword thrust (does more damage than the punch)
Female - The first weak attack is a short hit, if it hits, you can do a Sword thrust (does about the same damage as the first hit)

Chain attack 2 (male and female) - Use Weak attack after hitting an enemy with a Chain attack 1. (ground only)
Requires Agi 20
Male - You do a Headbutt for the third hit and it moves you forward a little, it does moderate damage.
Female - You do a Sword Thrust again, this one does more damage and it can hit twice (and the second hit does even more damage)

Tackle (male and female) - Forward, Forward, Strong attack (ground only)
Requires 20 Str
Male - Hits the enemy with the elbow (doesn't show damge, but it probably does some because enemies can be killed by it) then, if it hits, it dashes through the enemies hitting them up to 5 times, the last hit does about twice the damage from the others.
Female - You run towards the enemy hitting them with you head for low damage up to 3 times, then a slice upwards hits up to 2 times and sends the enemy to the air if possible.
http://i61.photobucket.com/albums/h56/Kiariy/TackleMF.jpg

Low Pierce (male only) - Down, Strong attack (aerial only)
Requires 20 Dex (male)
Does a thrust downwards, if it hits something, you jump a little so you can keep using it, it also moves you a little to the side you are looking at, probably so you can't keep doing it forever. If it hits the ground, enemies very close to where you land get hit.
http://i61.photobucket.com/albums/h56/Kiariy/LowThrust.jpg

Chain Bash (male and female) - Use Bash after Bash (ground only)
Requires 20 Dex
Use Bash right after hitting with the first one to use the second with barely any delay, you can keep chaining them if the enemy doesn't move (or if you stun it =P)

Vital Force (male and female) - Press Guard as soon as you get hit
Requires Hp recovery level 1
Recovers some Hp (actually 1 at Hp recovery leve 1 >_>)... but I've never been able to pull it off ^^ and if I have, I've never noticed.

Bash's Second hit (male and female) - Press Strong attack right after the first hit from Bash hits the enemy.
Requires Fatal Blow level 1
Male - Does a second slash upwards, it uses 10 Sp and it does about half the damage from the first hit of Bash. It has less horizontal range so if you hit the enemy with the tip of your sword while using the first hit of Bash, the second one might not connect.
Female - Does a second slash that also has great horizontal range, costs 10 Sp and it does about 1/2~2/3 damage form Bash, can only be used on the ground.



6.- Skills:

Moving Hp recovery (移動時HP回復向上) - Passive
Requires Hp recovery level 3
Adds a Recovery that works at any given time and it's always every 8 seconds, it's very little. Unlike normal Hp recovery, you see a green number like if you had catched an item.
At level 10 Moving Hp recovery (Male/Female):
Level 30 - 1+1 Vit => 22/19 Hp recovered
Level 30 - 9+1 Vit => 23/20 Hp recovered
Level 30 - 29+1 Vit => 27/23 Hp recovered
Level 30 - 49+1 Vit => 30/26 Hp recovered

Fatal Blow (急所攻撃) - Passive
Requires Bash level 3 and Provoke level 3
Adds the second hit for Bash (look at the Special attacks section). It also adds stun chance to Bash. Adding points to this skill adds stun chance (for both hits), not damage to Bash.
Damage comparison (some damages are barely visible):
http://i61.photobucket.com/albums/h56/Kiariy/FinalBlow-1.gif

Auto Berserk (オートバーサーク) - Passive, activates under certain conditions.
Requires Endure level 3
If you get hit at low Hp (about 20~25% or less) your character explodes, hitting the enemy twice for about the same damage as a Strong attack in the air for the male Swordsman. You are invincible during the activation of this skill (so it can save you from a combo if it's activated). It adds Damage to all of your attacks for a period of time. After a while (about after a minute for Auto Berserk level 1), if you haven't died, your Hp is still at a critical level and you get hit again, it will be activated yet again, giving you more attack.
Not all attacks activate it, mainly those that actually flinch your character. You also have to be on the ground to activate it.
Adding points to this skill did not make it stronger for me nor did I get more attack. Apparently it has a better chance to activate.
http://i61.photobucket.com/albums/h56/Kiariy/AutoBerserk.jpg

Sword Mastery (剣修練) - Passive
Requires None
Adds some damage to all of your attacks (or maybe not to kicks and punches...)

Hp recovery (HP回復向上) - Passive
Requires None
Adds to your normal Hp recovery that happens every 8 seconds. Also adds Vital Force Special skill.
At level 30 (Male/Female):
Hp recovery 1 (Vit 2) = 108/93
Hp recovery 1 (Vit 50) = 144/124
Hp recovery 3 (Vit 2) = 144/124
Hp recovery 3 (Vit 10) = 152/131
Hp recovery 3 (Vit 30) = 172/148
Hp recovery 3 (Vit 50) = 192/166
Hp recovery 7 (Vit 2) = 218/187
Hp recovery 7 (Vit 50) = 288/249
Hp recovery 10 (Vit 2) = 270/234
Hp recovery 10 (Vit 50) = 360/312

Bash (バッシュ) - Down, Forward, Strong attack
Requires Sword Mastery level 3
A skill that does damage, it can also Stun and has a second hit once you get at least 1 point in Fatal Blow, adding points to Bash makes it stronger (both hits).
Male - does a downwards slice, second hit (look at the Special attacks section) is a slash upwards.
At level 30 with 90 Str
Bash level 10 (30 Sp first hit + 10 Sp second hit) =>
Max Damage ~3200 + ~1700 Damage (Total 4900)
Min Damage ~2700 + ~1450 Damage (Total 4150)
Female - can be used in the air. On the ground it does an horizontal slash with good range, second hit does a second slash with even better horizontal range. Aerial Bash does a Slice like Male Swordsman, it does normal Bash damage and then hits about 1~8 times for low damage while you drop to the ground, so the higher you jump, the more weak hits it does.
http://i61.photobucket.com/albums/h56/Kiariy/Bash.jpg

Magnum Break (マグナムブレイク) - Down, Forward, Weak attack
Requires Bash level 3
Avery wide Area attack, you are invincible during this skill.
Male - does 2 slices (area arround you gets damaged), then jumps and and falls on the ground causing Fire damage (Elements aren't implemented though =P) on an even wider area.
At level 30 with 90 Str
Magnum Break level 10 (40 Sp)
Max Damage ~1800x2 + ~3600 Damage (Total 7200)
Min Damage ~1300x2 + ~2900 Damage (Total 5500)
Female - Hits 3 times (same area as Male Swordsman, the third hit is a little weaker and if there is any enemy that can be flinched/moved behind you near the "air wave" it will be thrown forward) then does a strong Fire attack to the front area.
http://i61.photobucket.com/albums/h56/Kiariy/MagnumBreak.jpg

Provoke (プロボック) - Down, Down, Strong attack
Requires None
A joker appears in front of you, if it hits an enemy, it might get Provoked and loose defense. Doesn't work on bosses and it can hit more than 1 enemy at once.
http://i61.photobucket.com/albums/h56/Kiariy/Provoke.jpg

Endure (インデュア) - Down, Down, Weak attack
Requires Provoke level 3
During the effect of this skill you won't be stunned by anything, no matter the attack, you won't flinch. Higher levels will make the skill last longer.
http://i61.photobucket.com/albums/h56/Kiariy/Endure.jpg


Archer



-=Beginning=-

-=Introduction of Class=-

-=Archer=-

Weak defense and direct attacks are compensated for by strong bow attacks and
good Maneuverability. Shooting arrows in the air allows you to stay airborne for
some time, out of harm's way.

-=Passive skills=-



Arrow making [矢作成]
* Adds one extra arrow per reload per level.

Owl's eyes [フクロウの目]
* Skill Lv?1 added to DEX.

Vulture’s Eyes [ワシの目]
(owl's eyes Lv3 required)
* Skill Lv?1 added to AGI.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special



Double Strafe (236+B ) [ダブルストレイフィング]
SP used: Skill Lv?4+28
* Two high damage arrows are shot. Arrow stock is not used.
(Archer-M) Two arrows shot horizontally, one high one low. Long range, descends
slowly.
(Archer-F) Two arrows shot horizontally, one after the other.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherDoubleStrafing2.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherDoubleStrafing3.jpg


Arrow shower (22+B in air or standing) [アローシャワー]
(Double Strafe Lv3 required)
Consumption SP: Skill Lv?3.1+27.2(round down)
* A large amount of arrows of low damage are shot. Arrow stock is not used.
Archer-M:
* (ground) A large number of arrows are shot forward. Range is long and it
reaches the height of the character x 1.5. It doesn't penetrate.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/M-ArcherArrowShower.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/M-ArcherArrowShower1.jpg

* (in the air) Shoots 18 arrows to the right while moving the body right and
left. It doesn't penetrate. You can cast it continuously. It is possible to rise
outside the screen when firing in rapid succession.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/M-ArcherDownwardArrowShower.jpg


Archer-F:
* (ground) Shoots 16 arrows up at the sky which fall shortly after. Archer is
defenseless while attacking, only arrows shot will fall. Arrows penetrate.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherArrowShower1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherArrowShower2.jpg

* (in the air) Shoots 10 penetrating arrows diagonally down. Rebounds up. Does
half the damage of grounded arrow shower.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherDownwardArrowShower.jpg
Concentration improvement (22+A) [集中力向上]
SP use: Skill Lv+44
(Eyes of the Vulture Lv3 required)
* DEX and attack power rises for a fixed time. DEX * (0.02 + Lv*0.01) rounded up
is added.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/M-ArcherConcentrationImprovment.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherConcentrationImprovement.jpg

Charge arrow (236+A) [チャージアロー]
SP use: (skill Lv+1)/2+19 (round down)
(concentration improvement Lv3 required)
* Energy is charge, then a large, penetrating arrow is released. Damage is about
800.
* Archer-M: Shot misses short enemies until it descends.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherChargeArrow1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherChargeArrow2.jpg

-=Special moves=-

Combo 1 (Hit A after A connects) AGI:10
(Archer-M) Hits with the bow.
(Archer-F) Elbow attack.

Combo 2(A when Combo 1 hits) AGI:20
(Archer-M) Shoots 3 arrows, does not consume arrow stock.
(Archer-F) Kicks upwards.

Back step (2+D)
AGI:30, SP:5 used
* Jumps backward. Moves backward faster than the dash moves forwards.

Archer-M only:

Shoulder tackle(66+A)
STR:10
* Charging hit, followed by an uppercut if it connects.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/M-ArcherShoulderTackle.jpg
Archer-F only:



Double kick(2+A in the air)
STR:10
* Dives forward and down.



Dash kick(66+A)
DEX:20
* Kicks enemies up.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Archer%20Mini%20Guide%20Book/F-ArcherDashKick.jpg
Images : [F]alcon
FAQ : EvilHayama (Thanks for everthing man!)

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Ragnarok Battle Offline Controls: Acolyte and Merchant 15 Dec 2010 8:53 AM (14 years ago)

-=Acolyte=-

Acolytes are primarily support characters, able to heal and buff stats of the
whole party. Attack power and options are very limited, but defense power is
high. Maneuverability is good in the air, but its easy to get trapped on the
ground.


-=Passive skills=-

Divine Protection
* General defense power improves.


Demon Bane
(Divine protection Lv2 required)
* General attack power improves.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special

Teleport( 22+B )
* Fast casting, invincible until fully teleported
* Usable in the air
* Acolyte-M Teleports from ground to ground, and from air to air. Distance is
about 1/2 the screen.
* Acolyte-F: Teleports from air to ground and ground to air. Teleports only a
short distance horizontally.


Pneuma ( 22+A )
Teleport Lv1 required
* Blocks projectile attacks (eg. Bow and arrow and Doppelganger's Shockwave).
*
Works on:
o Tentacle of Penomena/hydra
o Archer Skeleton and Orc Archer arrows
o Stones statues of Deviace
o Shock wave of Doppleganger



Heal(22+ B while chanting. )
* HP of all characters in the circle is healed.
* SP Cost: 26+(sLvl*4)
* HP healed = (1+[(cLvl+INT)/16]*.2) * (1+sLvl*2) * 40


sLvl is skill level, cLvl is character level. [(cLvl+INT)/16] means do the addition, then do the division, then drop the remainder and that's your answer. Remember to do multiplication before addition unless there's parentheses.

o 6B immediately after casting heal: Throw heal as a ball (Only Acolyte-M).
(INT:10 needed)

o 6B immediately after casting heal: Attempt to grab enemy (Misses short
enemies). Heals grabbed enemies.(Only Acolyte-F) (VIT:10 needed)
Heals the target hit once, friend or foe. Even heals undead.


Speed increase(66+ A while chanting)
* AGI is raised.
Heal Lv3 needed

*No Image Included*

Speed decrease(44+ A while chanting)
* Enemy's AGI is made to be downed.
Speed increase Lv3 needed


Angelus (236+ B while chanting)
* Defense power improves.
Divine protection Lv2 needed


Blessing (22+ A while chanting)
* STR, INT, and DEX rise.
Divine protection Lv3 needed


Holy light(236+B )
* A ball of light drops from overhead.
Angelus Lv2 and Blessing Lv2 needed.
o You can hit the ball with Whole Body Palm (Acolyte-M) or holy home run
(Acolyte-F). The ball flies horizontally, hitting multiple times. The timing of
the hit determines the angle of flight.
* One of the Acolyte's most highly damaging moves. If the ball hits anything on
the way down it hits once and dissipates.


-=Special Techniques=-
Combo 1
* Acolyte-M: AGI:10
* Acolyte-F: DEX:5
Combo 2
* Acolyte-M: AGI:20
* Acolyte-F: STR:10 DEX:10

Acolyte-M only:

Whole body palm (66+B )
* STR:10 DEX:10
* SP consumption: 1
* The orbit of a holy light is changed.
* Hits enemies backwards (enemies with super armour excepted)

Multiple uppercut (236+A in the air)
* STR:10 AGI:20
* SP consumption: 5
* Multiple hits possible. When the screen edge is reached, you can continue to
attack.
* Cancellable.


Spin kick(66+A)
* DEX:5
* SP consumption: 1
* Hits twice. First hit pulls the enemy in.


Acolyte-F only:

http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteHomeRun.jpg

Holy home run(66+B )
* STR:10
* SP consumption: 2
* Short charge time followed by knockback hit with a long range and medium
damage (super armour enemies excepted).


http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteHolyHammer.jpg

Holy hammer(66+A)
* INT:10
* SP consumption: 2
* Usable repeatedly, but each attack moves you forwards more than the enemy so
you�fll rapidly overtake them.
* Low startup time but low damage.
http://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba1.jpghttp://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba2.jpghttp://i47.photobucket.com/albums/f192/RBOIchigo/AcolyteLunaba3.jpg
Lunaba starlight(A+B )
* STR:60
* HP consumption: 50
* SP consumption: 10
1. The Acolyte Swings their arm. If you miss you�fre defenceless
2. The Acolyte's arm is held horizontally while dashing forward. Damage of about
1000
caused to enemies hit
3. Finally the arm is shaken. Damage of about 3000 is done to enemies hit.
* There is no invincibility, if you are hit your attack stops.

Images : [F]alcon
FAQ : EvilHayama (Thanks for everthing man!)

-=End=-


Merchant

Enjoy!

-=New Additions=-


-=Beginning=-


-=Introduction of Class=-


-=Merchant=-

Playing a merchant revolves around the collection and spending of money. As you
collect more zeny your attack power goes up, but many of the merchant’s skills
involve spending zeny. Collecting money with Discount and Overcharge are the
secret to success as a merchant.

-=Passive skills=-

Merchant's morale [商人の志気]
* Your attack power rises in proportion to the amount of zeny you have
(indicated in the top-right of the screen)

Inventory expansion [所持量増加]
* Amount of items dropped by Stall Setup increases.
* If you play with an Archer, the maximum arrow stock increases.

-=Active skills=-

[Refer to your numpad at the right side of your keyboard for movement]
2 = down
4 = left / back
6 = right / forward
8 = up

A = Weak Attack
B = Strong Attack
C = Guard
D = Cast / Special
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/CartRevolution1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/CartRevolution2.jpg


Cart Revolution(22+B when cart is equipped) [カートレボリューション]
(push cart Lv3 required)
* (Merchant-M) Player swings their cart around then throws it forwards.
* (Merchant-F) Player charges forward pushing it’s cart then releases it
forwards
* You can press 22+B or 4+B during this move to throw the cart in the opposite
direction.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Pushcart1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Pushcart2.jpg


Pushcart (22+ B without a cart) [プッシュカート]
(Inventory increase Lv3 required)
* Uses 2 Zeny
* Needed for Stall Setup and Wagon Revolution
* While jumping and when it is summoned the cart can hit enemies for a little
damage.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/StallSetup1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/StallSetup2.jpg


Stall Setup (22+ D when cart is equipped) [露店開設]
(push cart Lv3 required)
* Uses 2 Zeny
* Spreads a large number of items around the player. The type of items increases
with skill level.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/M-Mammomite1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/M-Mammomite2.jpg
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/F-Mammomite1.jpghttp://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/F-Mammomite2.jpg



Mammonite (22+A) [メマーナイト]
* 10 zeny is used to make a high-damage attack. If you are hit the attack is
cancelled but you still lose the zeny.
* Male version has super armour, female version hits a wider area.

Loud voice (236+cool.gif [ラウドボイス]
* STR is increased for a fixed time.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/LoudVoice.jpg
=Special moves=

Combo
* Male: AGI:10
* Female: LUK:10

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Overcharge.jpg

Overcharge (236+A) [オーバーチャージ]
* You attempt to grab an enemy. If you hit, you pound 5 zeny out of the enemy,
one at a time. You can be hit out of this move at any time.
* Misses small enemies. Large enemies are not held still.
* If other enemies enter the hit area, they will be hit for additional coins.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/PotionGuzzle.jpg


Potion guzzle (236+D) [ポーションがぶ飲み]
* 3 zeny is used to drink a random HP recovery potion
* The potion is either red (10% of max HP heal), Yellow (15%) or white (20%).
* You drink faster the more AGI you have.
http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Discount.jpg


Discount(D) [ディスカウント]
* Dodge Skill. If you successfully dodge an attack, 5 coins are released. If you
dodge one hit of a multi-hit attack, all hits are dodged.
* You can use this while sitting. This releases coins even for attacks that
normally pass over a sitting player.
* If you fail to dodge an attack you are vulnerable for a short time.

Merchant-M only.

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/FakeDash.jpg

Fake dash (66+A)
INT:10
* Player backs up a short distance then tackles forward.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/HipAttack.jpg
Hip attack (66+B)
STR:10 DEX:10

http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/HipPress.jpg
Hip press (66+B in the air)
STR:11 DEX:11

Merchant-F only


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/ForwardRoll.jpg
Forward roll (66+A)
AGI:10
* Cancel with any attack.


http://i7.photobucket.com/albums/y262/Dreadnoughtz/Merchant%20Mini%20Guide%20Book/Dropkick.jpg
Dropkick(66+B in air or grounded)
STR:10 DEX:10

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Ragnarok Arena Analizing The Blog #2 15 Dec 2010 8:21 AM (14 years ago)

Let's take a look on how the blog is running^^.

From 14.Nov.2010 to 14.Dec.2010 the blog got the amazing ammount of 1.591 visitors!

 
Yesterday we achieved 70 visits mark and it is very impressive for the end of this year. My next objective will be achieve 100 visits mark for the next year. From now on it should slowly increase is stabilize, so my promisses are that the content will be coming, hopefully i make a general stalker guide, which since the blog's up i haven't done any, :(

I don't think anyone noticed, but i changed the format of the blog a bit, changing the icons pictures, changing places, hoping people go to what they are looking for faster.

I wish you comment on the blog asking guides or anything like that. It's a good way for feedback and help me doing guides and keep myself motivated.

The Blog have 3.341 visits so far. And the Videos on Youtube (http://www.youtube.com/user/KivexInc)
already have 8.413 views, since Ragnarok is mostly around private servers and Ratemyserver, this blog have achieved very nice stats and considering that from the 3.341 visitors, around 521 have returned to check guides and stuff makes me very happy for you guys.

The top 5 Countries lets do it!!
#1 Philippines     821 visits!
#2  Brazil            454 visits
#3 United States 363 visits
#4 Malaysia        349 visits
#5 Indonesia       239 visits

Congratulations for the Top 5 countries! Interest me that Malaysia and United States are so close competing, wonder who is gonna take the lead?
The country with the most time on the blog is United States with an average of 07 mins 26 secs. GZ!

Send your guides to royal_kivex at hotmail dot com and see ya with new content soon


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