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Converse all star Chevron Superstar grønne Textile 27 Aug 2013 | 03:42 pm

[title]Converse støvler Leopard Navy Solitary lysende[/title] "LÆS OGSÅRapport Absolut fattigdom v om 20 ballet i fritidenI udstillingen kan man møde den fraskilte kvinde Pauline,converse all star...

new balance sko efter billige girls onlines 754 pink 27 Aug 2013 | 03:08 pm

Danmarks førende iskerneforsker, professor Dorthe Dahl-Jensen fra Is og Klima ved Københavns Universitet, mener,http://elmomah.com/social/blogs/6812...sko-p-salg-gir, at klodens klima er på en fare...

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Hello Dynamic Sprite blog.soulwire.co.uk 22 May 2010 | 04:56 am

If you are building a multilingual application (or any application that requires dynamic, runtime loaded assets), swapping and managing assets can easily become tedious and messy. Recently, for proje...

Creating a custom context menu item in Flash using ActionScript 3.0 actionscriptexamples.com 5 Mar 2009 | 09:23 pm

The following example shows how you can add a custom context menu item to a Sprite object by setting the Sprite’s contextMenu property to a ContextMenu object. Full code after the jump.

Rotating a Sprite object around its x-axis in Flash using ActionScript 3.0 and Flash Player 10 actionscriptexamples.com 27 Feb 2009 | 04:45 pm

The following example shows how you can 3D rotate a Sprite object around its x-axis with Flash, ActionScript 3.0, and Flash Player 10 by setting the object’s rotationX property. Full code after the j...

La classe asgard.display.Background ekameleon.net 1 May 2009 | 06:00 am

Description La classe Background est une classe simple mais très efficace que j'utilise dans pratiquement tous mes projets AS3. Cette classe hérite de la classe flash.display.Sprite et permet de géné...

Find Unicode Regions Used in a Text File blog.bodurov.com 12 Feb 2011 | 06:44 pm

When working with XNA on XBox 360 or Windows Phone 7 you have to register each font used in a sprite font file. You can just define there a big range that would ensure that the Unicode characters you ...

Sprite Animation Tutorial gamedevgeek.com 20 May 2006 | 09:26 am

A third SDL tutorial has been added to the tutorials page: Animating Sprites with SDL I received a few requests to add animation to the previous tutorial, so here it is. Also, the downloads for the...

BlazBlue: Continuum Shift Extend – Limited Edition (PS Vita): PlayStation Vita scan-computers.net 21 Apr 2012 | 03:09 pm

PlayStation Vita 1# BlazBlue: Continuum Shift Extend – Limited Edition (PS Vita) Description Please Note: PlayStation Vita titles are not compatible with standard Sony PSP consoles BlazBlue Continuum...

AndEngine – Usando Sprites androidbrasilprojetos.org 4 Nov 2011 | 12:45 am

Olá pessoal, já faz algum tempo desde de o último post do meu último post (AndEngine – Introdução) sobre AndEngine, mas antes tarde do que nunca. hehehe ˆˆV. Neste post mostrarei como criar um Sprit...

TYPO3 Sprite Icons verwenden typo3-freelancer-berlin.de 11 Jan 2011 | 07:13 am

Die meisten Icons im TYPO3 Backend werden seit TYPO3 4.4 mit sogenannten Sprites gerendert. Anstelle der einzelnen Bilddateien wird nur ein Sprite-Bild vom Server angefordert, das alle Icons dicht an ...

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