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Website Downtime/Maintenance Announcement 6 Aug 2012 | 05:20 pm

Hello everyone! This is a general announcement that I will move the website to a new server over the coming two weeks. This might cause the website to be inaccessible for a few days, however, I will t...

Discovery USA closing 01/07/12 19 Jun 2012 | 06:43 pm

On Thursday the Discovery USA admin team announced that they would be closing down their server on the first of July. http://www.discousa.net/phpBB3/viewtopic.php?t=10457 It's sad to see another serve...

Freelancer Mod Studio gets real models 17 May 2012 | 12:50 am

The day has finally come that Freelancer Mod Studio has implemented real models . With this it is now actually possible for modular station editing and in general makes correct object placement in sys...

Freeworlds: Tides of War Demo Patch 1.3 5 May 2012 | 02:43 pm

O ver the past two weeks, the team has been fixing all remaining bugs, performance glitches as well as adding several new gameplay related programming features into the mod; like player dockable capit...

Freeworlds: Tides of War Demo Patch 1.2 21 Apr 2012 | 08:43 am

O ver the past week the team has been working on the demo release to improve stability and performance. FriendlyFire has been a key component to these fixes spending countless hours rewriting the rend...

Freeworlds: Tides of War Demo Patch 1.1 14 Apr 2012 | 09:10 am

T his past week has been an incredible time for the Freeworlds: Tides of War development team. For those of you that haven't been following us, we released our first public demo, which showcased our n...

Freeworlds: Tides of War - Demo Release! 8 Apr 2012 | 03:17 am

Today, we are proud to present to you the demonstrational package of our mod.  Since it has been taking time for us to finesse the gameplay elements for full release, we wanted to get something out th...

Freeworlds: Tides of War Demo Announcement! 4 Apr 2012 | 10:17 am

O ver the past week, we’ve posted up three images speaking to something BIG happening to FW:ToW on April 7th 2012. Speculation on what this may be referring to has been everywhere from new models to a...

Hyperneon Cluster 24 Mar 2012 | 07:50 pm

Hyperneon Cluster is a Freelancer mod and the server that runs it. The server is an anarchy server, meaning that there are no rules. I've recently started playing the legendary game again and I have e...

Freelancer gets true shadows to its graphics engine! 17 Feb 2012 | 11:50 pm

A fter implementing deferred rendering, shadowing has always been a secret priority for me. I think shadows are a fundamental feature of next generation graphics as they add a crucial visual clue abou...

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