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Constructing a Strikingly Accurate Tattoo Gun in Maya – Part 3 27 Aug 2013 | 03:30 pm

This entry is part 3 of 3 in the series Photo-Realistic Tattoo Gun High poly, hard surface modeling in Maya is the subject of this tutorial series folks. And the topic is a personal fascination of mi...

Quick Tip: Create Seamless Textures for Your 3D App with Photoshop 26 Aug 2013 | 04:00 pm

In this quick tip, you’ll learn how to use Illustrator and smart objects in Photoshop to create seamless geometric textures, which can then be used in Modo or virtually any other 3D software package. ...

Recreating Pixar’s Wall-e in High Poly using Maya 2012: Part 10 25 Aug 2013 | 02:30 am

This entry is part 10 of 10 in the series Modeling Wall-e In this part, you’ll create the elements that make up Wall-e’s hand. This includes modeling the joints, hinges, screws and blocking out the f...

Constructing a Strikingly Accurate Tattoo Gun in Maya – Part 2 23 Aug 2013 | 02:15 pm

This entry is part 2 of 2 in the series Photo-Realistic Tattoo Gun High poly, hard surface modeling in Maya is the subject of this tutorial series folks. And the topic is a personal fascination of mi...

Announcing Envato’s 7th Birthday Bundle! 23 Aug 2013 | 04:00 am

It’s Envato’s seventh birthday and, to celebrate, we’ve created another fantastic Birthday Bundle! With $500 worth of items available for just $20, it’s worth getting excited about. Consider it our wa...

Creating Realistic Water Surfaces in Cinema 4D with Hot4D 21 Aug 2013 | 04:00 pm

In this tutorial, Stefan Surmabojov will introduce you to Hot4D. A very cool free plugin for Cinema 4D version R14, that easily generates realistic procedural water surfaces in only a few steps. With ...

Constructing a Strikingly Accurate Tattoo Gun in Maya – Part 1 20 Aug 2013 | 03:25 pm

This entry is part 1 of 1 in the series Photo-Realistic Tattoo Gun High poly, hard surface modeling in Maya is the subject of this tutorial series folks. And the topic is a personal fascination of mi...

Canon EFS 55-250mm Zoom Lens: Part 4, Texturing in Cinema 4D 16 Aug 2013 | 02:00 pm

This entry is part 4 of 4 in the series Canon EFS Lens In the fourth part of the Canon EFS 55-250mm Lens series, you’ll shift gears and move into Cinema 4D where Stefan Surmabojov will take over the ...

Using Morph Maps to Drive Character Facial Expressions in Modo 701 15 Aug 2013 | 03:30 pm

Learn how Modo’s powerful Morph map functionality can be used to create and drive facial expressions for your characters, in the latest tutorial from Tomasz Lechocinski. Create Morph Maps to Drive a ...

Create a Powerful Groundbreaking Logo Reveal – CG Part 14 Aug 2013 | 05:45 pm

In this two part tutorial, Joe Lilli will show you how to make a 3D extruded logo in Cinema 4D (R12) that smashes up through the floor using dynamics. He’ll also cover texturing, lighting, animating a...

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