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"Dad Testing" is Just As Important as Beta Testing 10 Nov 2011 | 05:20 pm
It’s easy to get insulated in a world of tech savvy individuals, especially in the tight-knit circles of iOS development. I’m going to speak in terms using the word “we” and “us” here because chances ...
Homecoming 10 Nov 2011 | 04:31 pm
I’m taking a break from my typical know-it-all soapboxing on the topic of iOS gaming to ramble on about my drive fro Los Angeles to Chicago. We’ll get back to our regular scheduling programming shortl...
Fueling The Freemium Fire 20 Oct 2011 | 01:46 pm
Earlier this week I posted my feelings on the overall disappointing nature of this year’s GDC Online over at TouchArcade, which seemed to add a considerable amount of fuel to the already blazing argum...
Use iTunes Description Text to Actually Describe Your Game 28 Jul 2011 | 01:17 pm
One of the main questions I get asked by developers (and overhear at conferences) is, “How do I get on TouchArcade?” I’m not entirely sure there’s really any magic recipe for TouchArcade coverage. At ...
A Messenger Pigeon to the Majic Jungle 8 Jul 2011 | 12:55 pm
I wrote an article on TouchArcade today regarding free to play revenue overtaking paid game revenue on the App Store. Somewhat unsurprisingly, this news has stirred a significant reaction both from th...
My 1000 Word Post on the iPad. 30 Jan 2010 | 07:12 am
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce ut tincidunt dolor. Maecenas eu felis ut lorem rutrum lobortis et volutpat neque. Vivamus auctor feugiat magna, id congue mi euismod ac. ...
Hi, How Are You 7 Oct 2009 | 09:17 pm
It’s usually not hard to pick the games we write about on Touch Arcade. All it basically comes down to is finding games we like, either from the App Store or from the many prerelease games that get em...
In the paper (again) today. 29 May 2009 | 04:26 am
The Naperville Sun ran an article today based on their Twitter feedback earlier in the week from the following tweet: I responded and got published in the newspaper: On Twitter, Eli Hodapp (@hodapp)...
How do I make my video vertical like Zen Bound!? 19 May 2009 | 11:20 am
I’ve already gone over the importance of producing a high quality trailer for your iPhone game in my previous post, iPhone Developer PSA. If you’re new here, I’d check that out first just so I can com...
Great Expectations 23 Apr 2009 | 06:34 pm
Something that I’ve been noticing more and more as I get deeper in to the iPhone “scene” is the increasingly unrealistic expectations in what some gamers come to demand for their money when buying som...