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Turn order and Initiative 21 Feb 2011 | 11:58 am

There’s three main ways of organising how players take turns in a campaign ranging from the very simple simultaneous method, to the ordered method or the more complicated initiative method. Much like ...

40K Campaigns on the Web 10 Feb 2011 | 07:13 am

After getting some feedback from some guys who had recently seen the Narrative Campaigns PDF, I've decided to start a brand new section to the Going on Campaign project based on other 40k campaigns go...

Campaign Phase 8 Feb 2011 | 11:29 am

Campaigns are played in a series of turns, much like 40k. The campaign turns can be as simple as each player taking a turn to move and battle with their armies across the map to far more complicated t...

Narrative Campaigns PDF 4 Feb 2011 | 11:12 am

It's finally done! The first of hopefully many editions of the Going on Campaign PDF. This first edition concentrates on narrative campaigns, explaining the different sorts of narrative campaigns and ...

A quick update 16 Jan 2011 | 10:34 am

I just wanted to do a post to give you a quick update on the progress of the Narrative Campaigns pdf. It's almost finished (Yay!), I'd probably say that it's 75% done and so I'm hoping that I'll be a...

Front Cover Sneak Peak 23 Dec 2010 | 07:45 am

Apologies for the lack of updates recently, work and home life have been pretty manic lately. On the plus side, I have managed to make some progress on putting together the Narrative Campaigns Source ...

More maps for the showcase 13 Dec 2010 | 11:19 am

Two more maps for the showcase, this time a computer based node campaign and a Mighty Empires map with some scratch built hives ... Thanks to SK (Citizen Nick Hobby Center) for submitting these. As a...

Another map for the showcase 2 Dec 2010 | 11:19 am

I just added another map to the showcase contributed by Gewaltatron, it's another excellent example on of computer generated vector image map. Vector image maps are easy to update making running and t...

I need a little help guys 29 Nov 2010 | 02:12 am

I've been thinking about GoC quite a bit recently, especially where it's going and what I need to do on the project. As I've mentioned in the past, one of the things I want to do is make a pdf version...

Ending the campaign 28 Nov 2010 | 01:21 am

The final key element in designing a campaign is deciding how it will end. Without setting out what the victory conditions will be, campaigns run the risk of running on for a long time with players sl...

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going rulebook, image map showcase

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