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Onion Skinning Ghosting tool for Maya 15 Feb 2013 | 01:33 am

I realized I feel the same way about some 3D ghosting solutions I've tried. One problem is that they slow the scene down typically, and another is that they are not that simple to see in the view-port...

Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader 31 Aug 2012 | 02:28 am

simple-to-control shader effects such as crack-free tessellation, vector displacement maps, translucence, reflections, and shadows, the DX11Shader is built with a latest API (application programming i...

Modeling Simple Strawberry in Maya 2013 17 Aug 2012 | 10:13 pm

It's not actually a problem, but a feature. Under make polygon primitives, look every the way down and uncheck where it says "interactive creation". I am not sure what you mean for second problem. Do ...

Journey 2 the Mysterious Island 3D Review 25 Jul 2012 | 02:41 pm

My wife and I looked following our dear friends' six children one evening last week; which, with our son, means we had seven, counted, seven kids, ages three to nine, clamoring for -- what else? -- A ...

Ice Age 4 – Official Trailer (2012) 5 Jul 2012 | 04:42 pm

a continental cataclysm that triggers the most adventure of every one for Manny, Diego and Sid. In the wake of these earth shattering upheavals, Sid reunites with his long lost family, and the bunch o...

Autodesk Ilion Animation Studios 30 Jun 2012 | 02:12 pm

Spain’s Ilion Animation Studios used Autodesk 3d studio Max and Autodesk Maya software to make the alien world of the Planet 51 film and video game. The post Autodesk Ilion Animation Studios appeared...

Autodesk Maya – Goldtooth Creative Agency, Inc 28 Jun 2012 | 02:52 pm

Vancouver based Goldtooth Creative uses Autodesk Entertainment making Suite with Autodesk MotionBuilder, Autodesk Mudbox, and Autodesk Maya software for the whole thing from pre-viz to animation to ma...

Graph Editor and HumanIK Enhancements in Maya 2013 27 Jun 2012 | 03:19 pm

Graph Editor and HumanIK Enhancements Enhancements to the Graph Editor include a latest interactive Retime tool plus a stepped preview mode for pose-to-pose animation. HumanIK Enhancements A figure of...

File Referencing Workflow Enhancements in Maya 2013 26 Jun 2012 | 01:40 pm

More with no trouble segment scenes to work in parallel and improved manage complexity, thanks to targeted improvements to both the user interface and the fundamental architecture for file referencing...

ATOM Animation Transfer in Maya 2013 25 Jun 2012 | 03:37 pm

Another element of the new Open Data initiative. ATOM natively supports key-frames, constraints, animation layers, and Set-Driven-Keys, enables artists to more simply repurpose existing animation data...

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