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Forum relocation complete 18 Aug 2013 | 10:27 pm

Hola, everyone. The long-awaited day is here, and Talking Time has made its exodus to a brand new server as foretold in the books of prophecy. The forum now has its very own standalone domain, www.tal...

The Anatomy of Super Mario: XVI. Great bars of fire 17 Aug 2013 | 09:45 pm

Do you get the impression that Super Mario Bros.‘s levels are somehow getting smaller? Ah, well, that’s because they are. World 1-4 is the briefest level yet, clocking in at a couple of screens shorte...

Commemorative 16 Aug 2013 | 08:58 am

Ten years ago today I pulled into San Francisco, my entire life in the trunk and backseat of a tiny compact sedan. Unfortunately, the site I was hired for didn’t survive to this landmark date, but som...

Here comes words 15 Aug 2013 | 08:50 am

I just realized I haven’t done one of my “Hey you should be reading this other stuff I did” posts lately. Well then. This week’s Retronauts episode consists of audio from the panel we hosted at Seatt...

The Anatomy of Super Mario: XV. Jump in 14 Aug 2013 | 06:57 am

Super Mario Bros.‘s first couple of stages ease players into the rules of the game’s world: Walking, jumping, stomping, fireballs, secrets. With World 1-3, however, the game properly becomes a platfor...

Blood Money 13 Aug 2013 | 07:05 am

Yep, you get to suffer through a couple of months of Breaking Bad posts. What did you expect, though? “I need you to believe me,” Walter White tells his erstwhile partner Jesse Pinkman after returnin...

The Anatomy of Super Mario: XIV. Whether underground 12 Aug 2013 | 06:00 am

Once Mario automatically descends the pipe beyond the first fortress, World 1-2 begins in earnest. It brings about a significant change in setting: Mario goes underground, leaving behind the blue skie...

The Anatomy of Super Mario: XIII. The path not taken 11 Aug 2013 | 06:16 am

The funny thing about Super Mario Bros.: After conquering World 1-1 — which really only takes a few minutes of your time — Mario marches past the flag pole to the fortress stationed at the end of the ...

The Anatomy of Super Mario: XII. Further lessons from World 1-1 10 Aug 2013 | 07:05 am

Something that truly impresses me about World 1-1 of Super Mario Bros. is that it gives you a taste of just about everything Mario can do. Short of swimming and climbing vines, his entire repertoire i...

Anatomy of Super Mario: XI. Learning the ropes 9 Aug 2013 | 07:15 am

If the month-and-a-half gap between Parts IX and X of The Anatomy of Super Mario gave you the impression I was procrastinating… well, it’s because I was. This first stage of Super Mario Bros. may well...

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