Paulneale - paulneale.com - PEN Productions / Paul Neale @ paulneale.com
General Information:
Latest News:
DotNet (.net) In Max Script: TreeView Control.. 5 Aug 2008 | 05:00 pm
I have now completed a tutorial on scripting treeView controls in Max script and show how to create a tool that will display objects in the hierarchy and allow for selecting them.
DotNet (.net) in Max Script: ListView Control.. 29 Jul 2008 | 04:40 pm
I'm finaly getting around to publishing my tutorials on how to use dotNet controls and objects in Max script. I have completed the first tutorial on using dotNet listView controls for displaying colum...
Facer FX releases new tutorial 15 Jul 2008 | 05:38 pm
This tutorial will show you how to get Z-Depth and fog in compositing out of the same render pass. It will also show you how to tweak your fog without having to go back and re-render from your 3d pack...
Bella Sara commercial /Wing Rig 8 Jul 2008 | 05:00 pm
For the Bella Sara project by Eyeball NYC in New York, PEN Productions was asked to create a wing rig for an existing horse. It is always a challenge to create feathers that react well with all the de...
Bio Shock Trailer 8 Jul 2008 | 05:00 pm
The Bio Shock Trailer was created by New Yorks Eyeball NYC for 2K Games with the help of PEN Productions for the character rigging.
Nuclear Steam Truck 1 Jul 2008 | 05:02 pm
Once in a while I get to take a break from running PEN and do some traditional art. This image was in response to a contest that http://humber3D.ca was running on thier private student web boards.
PEN Helper Object has been released! 1 Jul 2008 | 05:01 pm
PEN Helper object is a custom scripted plugin. This helper object allows for any geometry object to be used as the display. Create, add and store these for later use.
Trigonometry and how to use it in Max Script 1 Jul 2008 | 05:00 pm
In this tutorial I will not attept to explain all the math involved in working out triangles but will provide examples of how to use some of the simple equations in Max to drive angles and lengths. It...
DotNet (.net) In Max Script: XML Writting.. 30 Nov -0001 | 12:00 am
The frist half of the DotNet XML tutorial is up. This covers the use of xmlDocument to write scene object data out to an XML formated file using the scene hierarchy.
DotNet (.net) In Max Script: XML Reading.. 30 Nov -0001 | 12:00 am
The Second half of the DotNet XML tutorial is up. This covers the use of xmlDocument to read nodes that were saved in the first half and recreate them.