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The art and craft of production design – interview with Maher Ahmad 13 Aug 2013 | 08:20 pm

As part of the ongoing series of interviews with creative artists working to bring us some of the most visually compelling movie productions, it is my absolute pleasure to host Maher Ahmad. As he talk...

The art and craft of set design – interview with Masako Masuda 21 Jul 2013 | 03:05 am

Since the early 1990s Masako Masuda has worked on over 50 movies, including Jurassic Park, Death Becomes Her, Erin Brockovich, A.I., Terminator 3, The Polar Express, Memoirs of a Geisha, The Curious C...

Illustrators at work – interview with Andrew Lyons 13 Jul 2013 | 05:48 am

Andrew Lyons is a prolific illustrator with an impressive portfolio that includes client work for GQ, Inc magazine, Penguine Books, BBC, Google and Mercedes-Benz. In this interview Andrew talks about ...

Illustrators at work – interview with Brian Edward Miller 8 Jul 2013 | 01:41 am

Continuing the ongoing series of interview with illustrators, it’s my pleasure to welcome Brian Edward Miller on my blog. Brian is the creative mind behind the Orlin Culture Shop (OCS) based in Erie, ...

The invisible world of the art department – interview with Oana Bogdan 2 Jul 2013 | 07:55 am

In the last two decades Oana Bogdan has worked on dozens of movie and TV productions. On the big screen her career spans “Stargate”, “Godzilla”, “Vanilla Sky”, “I, Robot”, “Underworld”, “Total Recall”...

Responsive everywhere 1 Jul 2013 | 03:05 am

It’s been a little under two years since I’ve first written about responsive mobile design. A lot has changed since, but one things has remained consistent – we are surrounded by an ever-increasing va...

The craft of screen graphics and movie user interfaces – interview with Joseph Chan 22 Jun 2013 | 05:41 am

Continuing a series of interviews with designers and artists that bring user interfaces and graphics to the big screens, today I’m honored to host Joseph Chan. You have seen his work on “Tron: Legacy”...

Illustrators at work – interview with Gianmarco Magnani 16 Jun 2013 | 10:35 am

Strikingly beautiful compositions of simple lines and complex structures highlighted by limited color palettes and bold typography. Welcome to the world of Gianmarco Magnani (or M for short). In this ...

Skeuomorphic. One louder. To eleven. 7 Jun 2013 | 02:57 am

In my previous lifetime I was a Swing developer. And I liked shiny things. As a proof, here’s the pinnacle (or so I thought, at least) of my explorations in making shiny glossy glitzy buttons. That wa...

Skeuomorphic. One louder. To eleven. 7 Jun 2013 | 02:57 am

In my previous lifetime I was a Swing developer. And I liked shiny things. As a proof, here’s the pinnacle (or so I thought, at least) of my explorations in making shiny glossy glitzy buttons. That wa...

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