Most example code adsense for games related news are at:

6x UltraClear Displayschutzfolie passgenau für Sony Ericsson Xperia Mini Pro SK17i 24 Apr 2012 | 03:52 am

Name des Produkts: 6x UltraClear Displayschutzfolie passgenau für Sony Ericsson Xperia Mini Pro SK17i Passgenauer Zuschnitt auf das jeweilige Display Höchste Transparenz und Oberflächengüte – ideal ...

PolarCell Akku Li-Ion für Sony-Ericsson Aspen M1i / Xperia X1 X2 X10 Play (ersetzt BST-41) + original [cellePhone] ScreenCleaner 23 Apr 2012 | 06:45 am

Name des Produkts: PolarCell Akku Li-Ion für Sony-Ericsson Aspen M1i / Xperia X1 X2 X10 Play (ersetzt BST-41) + original [cellePhone] ScreenCleaner Passend für: Sony-Ericsson Aspen (M1i), Xperia X1, ...

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Wrapping Adsense in Blog Post howcanidothat.blogspot.com 15 Mar 2008 | 04:07 pm

by Bonnie Calhoun This is the third in the series of Adsense posts. The other two are HERE, and HERE. Today I'm going to teach you how to wrap Adsense code into a blog post. The first example isn't ...

Adding AdSense to my site immanhelp.blogspot.com 12 Apr 2011 | 05:06 am

Just like other elements of your website such as images and photos, you can change the position of your Google ads by using HTML tags. For example, if you surround your AdSense ad code with the tags ...

HUD Coding with Animations or Tweens And The Curtain Problem Revisited gamedevblog.com 19 Jul 2013 | 09:22 am

Going to do a deep dive into a trivial seeming problem. I've got another example of the Curtain Problem in the field. Specifically, I've been using Unity's OnGUI for the UI of my game, and - if you're...

Flash AS3 Platform Jump game engine - soure code kirill-poletaev.blogspot.com 20 Aug 2013 | 08:40 pm

Highly customizable and ridiculously easy to implement game engine for platform jumping game genre. Now available for just $8. Visit Activeden for more info and a live example! Have fun!

Saving instances of classes, then recreating the instances gamedev.stackexchange.com 27 Aug 2013 | 06:44 pm

I have many types of entities, each type has a lot of if instanceof Spider (for example ) then do this in the game code... Now I got to the part where I want to save each type. They all are based on ...

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