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The Importance of Game Engine Authorship, Part 2 2 Mar 2011 | 09:40 pm

In Part 1 I said I would talk about our game Undefined Behavior more specifically. Maybe that wording was a little too liberal. By the end of the game jam, we didn’t really have a game per se. With th...

The Importance of Game Engine Authorship, Part 1 2 Feb 2011 | 07:40 am

Our local game developer club, Iowa Game-Dev Friendship, held what I think was our 8th game jam in Ames this weekend. As expected, it was an awesome time. This time my team had a big setback, and beca...

Here’s the source code to Hundreds. Don’t laugh. 26 Oct 2010 | 04:40 pm

So Hundreds was the first game that I programmed and because of that I was pretty skittish about showing anyone my horrible code, because… How would anyone get anything from it? Programmers usually pa...

Here’s the source code to Hundreds. Don’t laugh. 26 Oct 2010 | 12:40 pm

So Hundreds was the first game that I programmed and because of that I was pretty skittish about showing anyone my horrible code, because… How would anyone get anything from it? Programmers usually pa...

Are Game Ideas a Dime a Dozen? 8 Aug 2010 | 11:20 am

Around 6 years ago or so, 2004 or something, I started looking around for advice directed at budding game developers. At the time I was mostly looking around to see where and how I should start in on ...

I made a game by myself and it’s called “Hundreds”. 29 Jun 2010 | 06:00 pm

Play it right now for free! I felt a great sense of accomplishment making this game on my own, though I know there is an oceans worth of improvement to be had still, it’s a big milestone for me so I ...

I made a game by myself and it’s called “Hundreds”. 29 Jun 2010 | 02:00 pm

Play it right now for free! I felt a great sense of accomplishment making this game on my own, though I know there is an oceans worth of improvement to be had still, it’s a big milestone for me so I ...

TIGJam Midwest 2010 30 May 2010 | 06:15 am

TIGJam Midwest is next weekend, June 4th-6th, 2010, at Foundry Coworking. If you’re interested, RSVP here at Eventbrite: http://tigjammidwest.eventbrite.com Here’s the official info: TIGJam Midwest ...

Laserback and Quadruped Co-op Mode 2 Apr 2010 | 11:48 am

Hey Intuition blog :) The Dinowaurs days was the last time I made a post, so this announcement is very fitting. Lately, I’ve been working on my own game about a laser monster called Laserback which is...

Brand yourself, even if it’s lazy. 25 Mar 2010 | 10:20 am

Ok, this will be quick. I have a half dozen other posts I want to make but I’m in the middle of working on FOUR GAMES!!! Ahhhhh! So I played an awesome game today, it’s called Specter Spelunker Shrin...

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