Most xna scene editor schuld related news are at:
thehazymind.com
– Graphics and Game Development, Homebrewing, and the Quest for the Holy Grail - The Ramblings of a Hazy Mind
Windows 8, Visual Studio 2012, DirectX 11 28 Sep 2012 | 06:40 am
For a short while now I have been working on porting over most (if not all quite yet) of the functionality of the tutorial HMEngine to a DirectX 11 and C++ version of things that I have been calling “...
Technical Review: XNA 4.0 Game Development by Example – Visual Basic Edition. 2 Jan 2012 | 02:08 pm
Just finished up a detailed technical edit of the new Visual Basic version of a book I reviewed previously. The new Visual Basic version with my edits included is now available from Packt Publishing. ...