Most collision detection xna related news are at:

progware.org – Ioannis Panagopoulos blog | Development in HTML5, Javascript, WinRT and .NET

More collision detection xna related news:

3D Tetris with Three.js tutorial – part 4 smashinglabs.pl 5 Mar 2012 | 11:22 pm

Fourth part may be the most difficult so far. We will talk about collision detection. Part 1: Introduction and game loop Part 2: Static blocks and keeping score Part 3: Adding and moving a block P...

3D Tetris with Three.js tutorial – part 3 smashinglabs.pl 27 Feb 2012 | 11:31 pm

Third part of the tutorial is about moving blocks. We will create a block, introduce some movement and steering. For now we won’t care about collision detection. Part 1: Introduction and game loop P...

Collision Detection and Spatial Indexes idevgames.com 12 May 2012 | 06:57 am

In the realm of collision detection and other game code, a good broadphase algorithm can be vital for many kinds of games to run in real time if they have a lot of moving objects in the game. Learn ho...

Javascript tile engine: player animation & collision detection that-guy.net 12 Sep 2010 | 04:13 am

The fourth article in the tile-engine series! Today we'll discuss collision detection and player animation. We'll do the walking-animation first, because it requires quite some change in our core func...

Bouncing ball with collision detection in Java praveenmax.wordpress.com 1 Apr 2011 | 09:42 pm

This program shows the same ball simulation with collision detection using “Rectangle” class of java. Eg:-It works like this, “r1.intersects(Rectangle r2)” method checks whether the r1 touches the r...

Quadtree apitricks.blogspot.com 29 Apr 2011 | 01:32 pm

Quadtree is a powerful spatial indexing technique. Wikipedia. Every now and then I been thinking to implement a collision detect function using quadtree. Playing with quadtrees is so fascinating that...

Poor Bear Update 4: Collision Detection dreamsocket.com 16 Apr 2009 | 06:33 am

I have been working on adding tricks to PoorBear over the last week. Trevor has sent us a ton of crazy animations for tricks (I will try and throw up a video preview of some of them soon) as a result,...

Pixel Perfect Collision Detection freeactionscript.com 23 Aug 2011 | 07:50 am

Preview v1.0.1 This script was based on an example by Mike Chambers: Using BitmapData.hitTest for Collision Detection. Update – v1.0.1 Added dynamic clip highlighting on hit

New Game HTML5 Canvas Ricochet ashbluewebdesign.com 16 Jun 2012 | 01:58 pm

I’ve decided to post an HTML5 game called Canvas Ricochet for my upcoming book. The game includes a score counter, progressive leveling, restart capabilities, collision detecting, and more. Click the ...

Sonic the Hedgehog 2 (beta 6) info.sonicretro.org 18 Aug 2012 | 09:16 am

add two bugs ← Older revision Revision as of 01:16, 18 August 2012 Line 31: Line 31: *The collision detection in [[Emerald Hill Zone]] is a bit wonky in some places. *The collision detection in ...

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